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AgeCommit message (Expand)Author
2019-01-29Workbench: Add "Shadow" factor to XrayClément Foucault
2019-01-29Workbench: Add transparency support for materialsClément Foucault
2019-01-29Workbench: Depth Of Field: Improve noise and Large radiusClément Foucault
2019-01-25Workbench: Depth Of Field: CleanupsClément Foucault
2019-01-25Workbench: Depth Of Field: OptimisationClément Foucault
2019-01-25Workbench: Depth Of Field: Initial CommitClément Foucault
2019-01-24Cleanup: add missing braces to draw managerCampbell Barton
2019-01-21Fix clipping shaders with some AMD/Intel driversCampbell Barton
2019-01-213D View: add back initial clipping supportCampbell Barton
2019-01-11Workbench: Support node texture "closest" interpolation optionClément Foucault
2018-12-17Mesh Batch Cache: Port Texture paint batches to new batch requestClément Foucault
2018-12-17Workbench: Fix srgb texture not being color managed in texture color modeClément Foucault
2018-12-17Workbench: Use int to fix compilation issues on certain platformClément Foucault
2018-12-14Fix T59182: Blender 2.8 win64 crashes on startClément Foucault
2018-12-11Workbench: Fix shadow artifact caused by degenerate trianglesClément Foucault
2018-12-05Fix T58733: Segmentation fault at start causes by shader compillationClément Foucault
2018-12-05Workbench: Remove specular shadowing for red and blue metalClément Foucault
2018-12-05Workbench: Cleanups and reduce shader variationsClément Foucault
2018-12-05Workbench: Remove unused framebuffer slot.Clément Foucault
2018-12-03Workbench: Encode Roughness and metallic into 8bitsClément Foucault
2018-12-03Workbench: Make object ID pass optionnalClément Foucault
2018-12-03Workbench: Cleanup: Remove Spherical harmonic evaluationClément Foucault
2018-12-03Workbench: Reduce VRAM usage depending on modeClément Foucault
2018-11-30Workbench: Add Shadow Focus and change Shadow OrientationClément Foucault
2018-11-30Workbench: Cleanups & SimplificationsClément Foucault
2018-11-29Workbench: Rename orientation to type and Camera studio light to StudioClément Foucault
2018-11-28Workbench: Change Studio lightingClément Foucault
2018-11-26Workbench: Add Curvature overlay for better visibility of surface detail for ...Lukas Stockner
2018-11-20Fix T57891: Radius of strip hair doesn't scale with object scaleClément Foucault
2018-11-19Workbench: Use non-negative lighting evaluationClément Foucault
2018-11-19Workbench: Performance: Fix performance drop caused by specular lightingClément Foucault
2018-11-19Studio Lights: Big CleanupsClément Foucault
2018-11-13Workbench: Volume: Fix slice display opacityClément Foucault
2018-11-07Workbench: Scale shadowing based on densityClément Foucault
2018-11-07Workbench: Add cubic filtering for smoke simulationClément Foucault
2018-11-07Workbench: Improve volume render by removing noise using temporal AAClément Foucault
2018-11-07Workbench: Fix volumetric blending leading to corrupted render resultsClément Foucault
2018-10-31Workbench: Attenuate dithering effect when using viewport renderClément Foucault
2018-10-09Workbench: Smoke: Add support for Color Mappping for smoke debuggingClément Foucault
2018-10-08Workbench: Smoke: Port back Flame displayClément Foucault
2018-10-08Workbench: Smoke: Fix displayClément Foucault
2018-10-04Fix T56992 caused by typo in previous fixClément Foucault
2018-10-03Fix T56992: OpenGL Render Engine ignores Transparent BackgroundClément Foucault
2018-08-14Workbench: Add support for the xray object optionClément Foucault
2018-07-31Workbench: Correct ifndef after recent changesSergey Sharybin
2018-07-30Cleanup: trailing spaceCampbell Barton
2018-07-16Smoke: Port display to Workbench + object modeClément Foucault
2018-07-08Cleanup: rename 'ct' to 'len' for editorsCampbell Barton
2018-07-03Workbench: Fix wrong shading shadoow direction.Clément Foucault
2018-06-29Workbench: Spherical Harmonics testsJeroen Bakker