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AgeCommit message (Expand)Author
2018-12-03Workbench: Reduce VRAM usage depending on modeClément Foucault
2018-12-01Workbench: Don't use alpha channel if not doing renderClément Foucault
2018-11-30Workbench: Add Shadow Focus and change Shadow OrientationClément Foucault
2018-11-30Workbench: Cleanups & SimplificationsClément Foucault
2018-11-29Workbench: Rename orientation to type and Camera studio light to StudioClément Foucault
2018-11-28Workbench: Change Studio lightingClément Foucault
2018-11-26Fix T57930 : Wrong hair shading in particle edit modeClément Foucault
2018-11-26Viewport: implement hiding faces in paint modes.Alexander Gavrilov
2018-11-26Workbench: Add Curvature overlay for better visibility of surface detail for ...Lukas Stockner
2018-11-19Studio Lights: Big CleanupsClément Foucault
2018-10-26Workbench: Fix shadows on macOSClément Foucault
2018-10-09DRW: Fix volume visibility when object draw type is wire or bboxClément Foucault
2018-10-08Cleanup: use DRW_object_is_* for object checksCampbell Barton
2018-09-19Merge branch 'master' into blender2.8Brecht Van Lommel
2018-09-19Merge branch 'master' into blender2.8Campbell Barton
2018-09-18Cleanup: spellingCampbell Barton
2018-08-20Wrokbench: Add support for maximum drawtype OB_TEXTUREClément Foucault
2018-08-17Overlays: Support for wireframes and edit mode overlay on xray objectsClément Foucault
2018-08-17GPUFramebuffer: Fix wrong stencil clearingClément Foucault
2018-08-14Workbench: Add support for the xray object optionClément Foucault
2018-07-24Workbench: Fix missing geometry on Iris 640/630 GPUsClément Foucault
2018-07-20Workbench: Add backface culling supportClément Foucault
2018-07-18Cleanup: remove debug comment.Brecht Van Lommel
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-17Render: add "OpenGL" render engine.Brecht Van Lommel
2018-07-16Smoke: Port display to Workbench + object modeClément Foucault
2018-07-10DrawData: Change drawdata to a generic struct shared accross ID typesClément Foucault
2018-07-05Cleanup: flag checksCampbell Barton
2018-07-02Workbench: Fix use of uninitialized memory.Clément Foucault
2018-06-29Workbench: remove runtime warningsJeroen Bakker
2018-06-29Workbench: Use less GPU memoryJeroen Bakker
2018-06-29Workbench: Removed MaterialData UBOJeroen Bakker
2018-06-28Workbench: Anti-aliasing refactorJeroen Bakker
2018-06-27Cleanup: styleCampbell Barton
2018-06-27Workbench: Use different samples in AO per TAA iterationJeroen Bakker
2018-06-27Workbench: Added a quality slider for the viewportJeroen Bakker
2018-06-26Workbench: Tempural Anti AliasingJeroen Bakker
2018-06-25Cleanup: code styleCampbell Barton
2018-06-21T55570: Moved Texture drawtype as to shading popoverJeroen Bakker
2018-06-20T55550: Workbench Shadows are incorrect in first draw cycleJeroen Bakker
2018-06-17Cleanup: codestyleCampbell Barton
2018-06-15Workbench: FXAAJeroen Bakker
2018-06-15Workbench: FXAAJeroen Bakker
2018-06-14Workbench: Code cleanup: Double assignmentJeroen Bakker
2018-06-14GPU: consistenly use mipmap on/off in all draw modes.Brecht Van Lommel
2018-06-14Workbench: Material colors + settings during sculptingJeroen Bakker
2018-06-11MetaBall support for Workbench + EEVEEJeroen Bakker
2018-06-11Workbench: Flipping MatCaps for forward shadingJeroen Bakker
2018-06-09Workbench: Fix incident vector calculation.Clément Foucault
2018-06-08Workbench: XFlip Matcap per 3D ViewJeroen Bakker