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AgeCommit message (Expand)Author
2019-01-31Fix T61028: Crash when entering wireframe viewClément Foucault
2019-01-29Workbench: Add "Shadow" factor to XrayClément Foucault
2019-01-29Workbench: Add transparency support for materialsClément Foucault
2019-01-26Cleanup: draw manager headersCampbell Barton
2019-01-25Workbench: Depth Of Field: Initial CommitClément Foucault
2019-01-25Correct last commit, wire xray is supportedCampbell Barton
2019-01-25DRW: disable clipping background drawing w/ xray modeCampbell Barton
2019-01-24Cleanup: add missing braces to draw managerCampbell Barton
2019-01-24DRW: support clipping for object outlines (unselected)Campbell Barton
2019-01-233D View: draw clipping regionCampbell Barton
2019-01-23Cleanup: add BEGIN/END to GPL headersCampbell Barton
2019-01-21Fix clipping shaders with some AMD/Intel driversCampbell Barton
2019-01-21DRW: Support edit-mesh clippingCampbell Barton
2019-01-213D View: add back initial clipping supportCampbell Barton
2019-01-15Cleanup: rename BASE_FROMDUPLI -> BASE_FROM_DUPLICampbell Barton
2019-01-11Workbench: Support node texture "closest" interpolation optionClément Foucault
2018-12-21Fix inconsistent/broken Cycles object visibility for instances.Brecht Van Lommel
2018-12-213D View: add object color drawing optionCampbell Barton
2018-12-19DNA: move back-face culling to shading popoverCampbell Barton
2018-12-17Mesh Batch Cache: Port Texture paint batches to new batch requestClément Foucault
2018-12-17Mesh Batch Cache: Optimization & Refactor shaded surface supportClément Foucault
2018-12-05Workbench: Cleanups and reduce shader variationsClément Foucault
2018-12-03Workbench: Reduce VRAM usage depending on modeClément Foucault
2018-11-29Workbench: Rename orientation to type and Camera studio light to StudioClément Foucault
2018-11-28Workbench: Change Studio lightingClément Foucault
2018-11-27Cleanup: style, includesCampbell Barton
2018-11-26Fix T57930 : Wrong hair shading in particle edit modeClément Foucault
2018-11-26Viewport: implement hiding faces in paint modes.Alexander Gavrilov
2018-11-26Workbench: Add Curvature overlay for better visibility of surface detail for ...Lukas Stockner
2018-11-19Studio Lights: Big CleanupsClément Foucault
2018-11-05Wireframe: Extend Xray slider rangeClément Foucault
2018-10-31Cleanup: indentationCampbell Barton
2018-10-31Workbench: Attenuate dithering effect when using viewport renderClément Foucault
2018-10-23Xray Mode: Fix wireframe object display type not being correctly occludedClément Foucault
2018-10-09DRW: Fix volume visibility when object draw type is wire or bboxClément Foucault
2018-10-08Cleanup: use DRW_object_is_* for object checksCampbell Barton
2018-09-28Fix T56940: crash rendering with OpenGL as engine.Brecht Van Lommel
2018-09-26Wireframe/Xray: Make Xray option local to wireframe modeClément Foucault
2018-09-21DRW: Add back wireframe modeClément Foucault
2018-09-19Merge branch 'master' into blender2.8Brecht Van Lommel
2018-09-19Merge branch 'master' into blender2.8Campbell Barton
2018-08-21Workbench: Support XRay rendering in OpenGLJeroen Bakker
2018-08-20Wrokbench: Add support for maximum drawtype OB_TEXTUREClément Foucault
2018-08-14Workbench: Add support for the xray object optionClément Foucault
2018-07-24Workbench: Fix missing geometry on Iris 640/630 GPUsClément Foucault
2018-07-20Workbench: Add backface culling supportClément Foucault
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-16Workbench: Fix use of uninitialized memory.Clément Foucault
2018-07-16Smoke: Port display to Workbench + object modeClément Foucault
2018-07-10DrawData: Change drawdata to a generic struct shared accross ID typesClément Foucault