Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2019-01-29Workbench: Add "Shadow" factor to XrayClément Foucault
2019-01-23License: add missing GPL headersCampbell Barton
2019-01-21Fix clipping shaders with some AMD/Intel driversCampbell Barton
2019-01-213D View: add back initial clipping supportCampbell Barton
2019-01-11Workbench: Support node texture "closest" interpolation optionClément Foucault
2018-12-213D View: add object color drawing optionCampbell Barton
2018-12-17Workbench: Fix srgb texture not being color managed in texture color modeClément Foucault
2018-12-05Workbench: Cleanups and reduce shader variationsClément Foucault
2018-12-03Workbench: Cleanup: Remove Spherical harmonic evaluationClément Foucault
2018-12-03Workbench: Reduce VRAM usage depending on modeClément Foucault
2018-11-30Workbench: Cleanups & SimplificationsClément Foucault
2018-11-29Workbench: Rename orientation to type and Camera studio light to StudioClément Foucault
2018-11-28Workbench: Change Studio lightingClément Foucault
2018-11-26Workbench: Add Curvature overlay for better visibility of surface detail for ...Lukas Stockner
2018-11-24Fix random color drawing having similar colors for similar names.Brecht Van Lommel
2018-11-19Workbench: Use non-negative lighting evaluationClément Foucault
2018-11-19Studio Lights: Big CleanupsClément Foucault
2018-08-20Wrokbench: Add support for maximum drawtype OB_TEXTUREClément Foucault
2018-08-14Workbench: Add support for the xray object optionClément Foucault
2018-07-10Cleanup: styleCampbell Barton
2018-06-29Workbench: Spherical Harmonics testsJeroen Bakker
2018-06-29Workbench: remove runtime warningsJeroen Bakker
2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-29Workbench: Removed MaterialData UBOJeroen Bakker
2018-06-28Workbench: Materials Texture hashJeroen Bakker
2018-06-28Workbench: Fix Texture drawingJeroen Bakker
2018-06-25Cleanup: code styleCampbell Barton
2018-06-22PaintMode: Full Shading Boolean => SliderJeroen Bakker
2018-06-22Cleanup: styleCampbell Barton
2018-06-21T55570: Moved Texture drawtype as to shading popoverJeroen Bakker
2018-06-20Studiolight: Spherical harmonicsJeroen Bakker
2018-06-10Workbench: Xray: Optimize and fix implementation.Clément Foucault
2018-06-08Workbench: Default specular settings when no materials are usedJeroen Bakker
2018-06-06T55333 Workbench: Cavity ShaderJeroen Bakker
2018-06-05Workbench: Matcaps T55291Jeroen Bakker
2018-06-03Workbench: Rework hair support.Clément Foucault
2018-06-01Workbench: Material specific settings for the specularJeroen Bakker
2018-05-30Removed Object color from workbench. Added Highlights to FLAT shading.Jeroen Bakker
2018-05-30Cleanup: RNA naming, use highlight as suffuxCampbell Barton
2018-05-30Workbench: Specular HighlightsJeroen Bakker
2018-05-26Cleanup: whitespace, long lines, duplicate includeCampbell Barton
2018-05-24Workbench: define to enable/disable revealage buffer.Jeroen Bakker
2018-05-22Workbench: SeeThrough draw optionJeroen Bakker
2018-05-22Workbench: Calculate irradiance using radiance buffersJeroen Bakker
2018-05-20DRW: Rename some DRW_STATE_* for more consistency.Clément Foucault
2018-05-20Workbench: Shadow: Add Depth Fail methodClément Foucault
2018-05-20Workbench: Precompute light direction in object space.Clément Foucault
2018-05-20Workbench: Optimize Shadows.Clément Foucault
2018-05-20Cleanup: whitespace, duplicate includesCampbell Barton
2018-05-16Workbench: World based studio lightingJeroen Bakker