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AgeCommit message (Expand)Author
2018-05-15Draw manager: Pass object to hair batch cacheSergey Sharybin
2018-05-15Particle edit: Make visibility check to be per-particle systemSergey Sharybin
2018-05-15Workbench: Renamed Overlap to OutlineJeroen Bakker
2018-05-15Workbench: Cleaner Shadow edges own shadowJeroen Bakker
2018-05-15Fix T55061: Shadows were not updated during sclupting.Jeroen Bakker
2018-05-15Workbench: Enable Textures in Edit Mesh ModeJeroen Bakker
2018-05-14Workbench: Named background renderingJeroen Bakker
2018-05-11Workbench: StudioLight HDRI'sJeroen Bakker
2018-05-11Draw manager: Add utility function to check whether particle systems are to b...Sergey Sharybin
2018-05-11Cleanup: use 'uint' in draw managerCampbell Barton
2018-05-11Cleanup: styleCampbell Barton
2018-05-09Workbench: Make hair populating function shorter and nicerSergey Sharybin
2018-05-09T55014: Optionally: objects not cast shadows in workbenchJeroen Bakker
2018-05-09Cleanup: unused varsCampbell Barton
2018-05-09T55008: Migrating RE-Collection data to Scene dataJeroen Bakker
2018-05-08Collections: remove per collection and view layer engine overrides.Brecht Van Lommel
2018-05-08Cleanup: whitespace, duplicate includesCampbell Barton
2018-05-08Fix T54999: error when entering edit mode in texture shadingJeroen Bakker
2018-05-07Workbench: Texture Shading modeJeroen Bakker
2018-05-06Workbench: if no material is available, use color 0.8 like default material.Brecht Van Lommel
2018-05-05Workbench: Temporary fix washed out background color.Clément Foucault
2018-05-053D viewport: rename ambient to shadow intensity, default single color to 0.8.Brecht Van Lommel
2018-05-053D Viewport: move overlay settings from collections to 3D viewport.Brecht Van Lommel
2018-05-053D Viewport: make shading and overlay DNA match UI names.Brecht Van Lommel
2018-05-05Cleanup: fix compiler warnings.Brecht Van Lommel
2018-05-05Workbench: Fix reading and testing from depth bufferJeroen Bakker
2018-05-04Workbench: Color selector when in single color modeJeroen Bakker
2018-05-04T54953: Use OCIO for display color managementJeroen Bakker
2018-05-04Workbench: Random color generationJeroen Bakker
2018-05-04Workbench: ShadowsJeroen Bakker
2018-05-03Workbench: studiolightJeroen Bakker
2018-05-03Cleanup: trailing spaceCampbell Barton
2018-05-02Workbench: Fix interface change in draw maangerJeroen Bakker
2018-05-02Workbench: Single Color ModesJeroen Bakker
2018-04-30DRW: Remove DRWTextureFormat in favor or GPUTextureFormat.Clément Foucault
2018-04-30Workbench: Integration VertexPaint and WeightPaint modesJeroen Bakker
2018-04-28Cleanup: fix compiler warnings on macOS / clang.Brecht Van Lommel
2018-04-28Cleanup: style, duplicate includesCampbell Barton
2018-04-26Workbench: Hair renderingJeroen Bakker
2018-04-25Workbench: normal packingJeroen Bakker
2018-04-25Workbench: make normal packing optionalJeroen Bakker
2018-04-25Workbench: Added studio lighting to view layerJeroen Bakker
2018-04-25Workbench: Enabled Hair renderingJeroen Bakker
2018-04-25Workbench: GLSL performance + code styleJeroen Bakker
2018-04-25Workbench: Dither background color/gradientJeroen Bakker
2018-04-25Silhouette Overlap OverlayJeroen Bakker
2018-04-21Cleanup: styleCampbell Barton
2018-04-20Workbench: Draw random object colorsJeroen Bakker
2018-04-20Workbench: drawtype_* => drawtype_options, drawtype_lightingJeroen Bakker
2018-04-19Cleanup: unused functionsCampbell Barton