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AgeCommit message (Expand)Author
2019-07-05TexturePaint: Force Workbench Texture Color ModeJeroen Bakker
2019-07-01Workbench: Combine Xray Alpha with object/material alpha ...Clément Foucault
2019-05-31Fix sculpt mode drawing with modifiers still being wrong in some casesBrecht Van Lommel
2019-05-22Workbench: Fix TAA logicClément Foucault
2019-05-22Workbench: Use DRWView instead of DRW_viewport_matrix_*Clément Foucault
2019-05-09Workbench: Viewport AA PreferencesJeroen Bakker
2019-05-02Workbench,EEVEE: Viewport Render SamplesJeroen Bakker
2019-04-23Workbench: Support Active Vertex ColorJeroen Bakker
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-03-28Fix T62874: Crash Texture shading+TransparencyJeroen Bakker
2019-03-23Fix workbench object outline ignoring clippingCampbell Barton
2019-03-23Cleanp: remove redundant clipping uniformCampbell Barton
2019-03-21Fix T62810: AA reversed in workbenchJeroen Bakker
2019-03-19Workbench: World Clipping For Specular TransparentJeroen Bakker
2019-03-19Workbench: Support Odd Number Of AA SamplesJeroen Bakker
2019-03-14Fix T61937: image sequences not updating in workbench display mode.Brecht Van Lommel
2019-02-28Fix T58405: viewport drawing issues with display device set to None.Brecht Van Lommel
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-01Color management: change view transform for color pickers and display modes.Brecht Van Lommel
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-29Workbench: Support transparency from object color alphaClément Foucault
2019-01-29Workbench: Add "Shadow" factor to XrayClément Foucault
2019-01-29Workbench: Add transparency support for materialsClément Foucault
2019-01-29Workbench: Depth Of Field: Improve noise and Large radiusClément Foucault
2019-01-25Workbench: Depth Of Field: OptimisationClément Foucault
2019-01-25Workbench: Depth Of Field: Initial CommitClément Foucault
2019-01-233D View: draw clipping regionCampbell Barton
2019-01-23Cleanup: add BEGIN/END to GPL headersCampbell Barton
2019-01-21Fix clipping shaders with some AMD/Intel driversCampbell Barton
2019-01-21DRW: Support edit-mesh clippingCampbell Barton
2019-01-213D View: add back initial clipping supportCampbell Barton
2019-01-11Workbench: Support node texture "closest" interpolation optionClément Foucault
2019-01-08Cleanup: comments causing bad clang-format outputCampbell Barton
2018-12-30Cleanup: remove non-existing function declarationsCampbell Barton
2018-12-21RNA: naming, user-preferences -> preferencesCampbell Barton
2018-12-21Workbench: Fix wrong TEXTURE_DRAWING_ENABLED check and rework drawing logicClément Foucault
2018-12-05Workbench: Cleanups and reduce shader variationsClément Foucault
2018-12-03Workbench: Make object ID pass optionnalClément Foucault
2018-12-03Workbench: Cleanup: Remove Spherical harmonic evaluationClément Foucault
2018-12-03Workbench: Reduce VRAM usage depending on modeClément Foucault
2018-11-30Workbench: Cleanups & SimplificationsClément Foucault
2018-11-29Workbench: Add option to have world space lighting in studio light modeClément Foucault
2018-11-29Workbench: Add back studio lighting presetsClément Foucault
2018-11-29Workbench: Rename orientation to type and Camera studio light to StudioClément Foucault
2018-11-28Workbench: Change Studio lightingClément Foucault
2018-11-27Workbench: Fix crash when enabling cavityClément Foucault
2018-11-26Workbench: Add Curvature overlay for better visibility of surface detail for ...Lukas Stockner
2018-11-19Workbench: Use non-negative lighting evaluationClément Foucault
2018-11-19Studio Lights: Big CleanupsClément Foucault