Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2020-09-08GPUFramebuffer: Make GPU_framebuffer_read_depth more flexibleClément Foucault
2020-09-07GPU: Rename gpu_extensions to gpu_capabilitiesClément Foucault
2020-09-05GPUTexture: Change texture creation APIClément Foucault
2020-09-05Cleanup: GPUTexture: Remove use of GPU_texture_create_nDClément Foucault
2020-08-28DrawEngine: Shader Test SuiteJeroen Bakker
2020-08-28Fix T80141: Fix Compiling Workbench Volume Shaders (Mesa 20.0.8)Jeroen Bakker
2020-08-24Workbench: Fix assert with sculpt in textured color modeClément Foucault
2020-08-21GPUUniformBuf: Rename struct and change API a bitClément Foucault
2020-08-17Fix: Workbench Depth Of Field CrashJeroen Bakker
2020-08-08Cleanup: replace sizeof division with ARRAY_SIZE macroCampbell Barton
2020-08-08Cleanup: use array syntax for sizeof with fixed valuesCampbell Barton
2020-08-07Cleanup: declare arrays arrays where possibleCampbell Barton
2020-08-07Cleanup: Draw, Clang-Tidy else-after-return fixes (incomplete)Sybren A. Stüvel
2020-08-07Merge branch 'blender-v2.90-release' into masterJacques Lucke
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
2020-08-05Merge branch 'blender-v2.90-release'Julian Eisel
2020-08-05Workbench: Fix broken id passClément Foucault
2020-08-05Fix T79509 Workbench: Object color mode broken if more than 4096 objectsClément Foucault
2020-07-30EEVEE: GLSL refactor/cleanupClément Foucault
2020-07-30Cleanup: GPU: Remove GPU_draw.h and move fluid gpu function to DRWClément Foucault
2020-07-30Cleanup: Split gpu_texture_image.c into BKE and IMB modulesClément Foucault
2020-07-29Cleanup: GPU: Move Image based function to GPU_draw.hClément Foucault
2020-07-29Workbench/Eeevee: Minor refactor in smoke draw functionSebastián Barschkis
2020-07-26Cleanup: Image: Rename redundant enum for clarityClément Foucault
2020-07-26GPUTexture: Replace GL textarget enum by Image enumClément Foucault
2020-07-21Cleanup: CodeQuality: Replace OB_DRAWXRAY by OB_DRAW_IN_FRONTClément Foucault
2020-07-20Python API: option to use OpenGL context in RenderEngine.renderMiguel Pozo
2020-07-19Cleanup: spellingCampbell Barton
2020-07-16Cleanup: GPU: Replace all glReadPixels by GPU equivalentClément Foucault
2020-07-15PointCloud: Initial rendering support for WorkbenchClément Foucault
2020-07-15Workbench: Replace viewvecs caculation by DRWViewClément Foucault
2020-07-15GPU: Shader: Move IN_OUT define to shader GPU_shader_create_exClément Foucault
2020-07-09Sculpt: Make Sculpt Vertex Colors features experimentalPablo Dobarro
2020-07-06Fix T78481: Workbench Shadow effects XRayJeroen Bakker
2020-07-03Cleanup: Fluid renaming from old 'manta' naming to new 'fluid' namingSebastián Barschkis
2020-07-01Fix crash drawing non-mesh objects with vertex colorCampbell Barton
2020-07-01Cleanup: spellingCampbell Barton
2020-06-30Fix T76337 Overlay: Wireframe: x-ray doesn't deactivate when set to 0Clément Foucault
2020-06-29Fix T74220 Mantaflow Color Mapping not ignoring alpha valueClément Foucault
2020-06-23Sculpt Vertex Colors: Initial implementationPablo Dobarro
2020-06-23Cleanup: rename 'name' to 'filepath' for DNA typesCampbell Barton
2020-06-09Workbench: Fix missing NULL pointer checkClément Foucault
2020-06-08Workbench: Use eGPUSamplerState to change texture sampling behaviorClément Foucault
2020-06-03DRW: Remove use of builtin matrices and replace by common_view_libClément Foucault
2020-06-03Cleanup: DRW: Remove persistent uniform functionsClément Foucault
2020-06-02GPU: Texture: Replace internal sampler state by explicit state objectClément Foucault
2020-05-29Cleanup: Use Consistent Capitalization of "Anti-Aliasing"Aaron Carlisle
2020-05-22Merge branch 'blender-v2.83-release'Campbell Barton
2020-05-22Fix T73726: Workbench Closest Interpolation ArtifactsJeroen Bakker
2020-05-21Merge branch 'blender-v2.83-release'Campbell Barton