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AgeCommit message (Expand)Author
2019-01-25Workbench: Depth Of Field: OptimisationClément Foucault
2019-01-25Workbench: Depth Of Field: Initial CommitClément Foucault
2019-01-25Correct last commit, wire xray is supportedCampbell Barton
2019-01-25DRW: disable clipping background drawing w/ xray modeCampbell Barton
2019-01-24Cleanup: add missing braces to draw managerCampbell Barton
2019-01-24DRW: support clipping for object outlines (unselected)Campbell Barton
2019-01-24Fix theme color use for clipping regionCampbell Barton
2019-01-23Cleanup: comments above struct members, shader group assignmentsCampbell Barton
2019-01-233D View: draw clipping regionCampbell Barton
2019-01-23Cleanup: use eGPU prefix for GPU enum typesCampbell Barton
2019-01-23Cleanup: add BEGIN/END to GPL headersCampbell Barton
2019-01-23License: add missing GPL headersCampbell Barton
2019-01-22Fix T60737: Crash workbench renderingCampbell Barton
2019-01-21Fix clipping shaders with some AMD/Intel driversCampbell Barton
2019-01-21DRW: Support edit-mesh clippingCampbell Barton
2019-01-21Cleanup: rename terms count/num to lenCampbell Barton
2019-01-21DRW: set 4 clipping planes for box-clipCampbell Barton
2019-01-213D View: add back initial clipping supportCampbell Barton
2019-01-15Cleanup: rename BASE_FROMDUPLI -> BASE_FROM_DUPLICampbell Barton
2019-01-11Workbench: Support node texture "closest" interpolation optionClément Foucault
2019-01-11Fix background color use in 3D viewCampbell Barton
2019-01-08Cleanup: comments causing bad clang-format outputCampbell Barton
2018-12-30Cleanup: remove non-existing function declarationsCampbell Barton
2018-12-30Cleanup: warnings (clang)Campbell Barton
2018-12-27Cleanup: styleCampbell Barton
2018-12-21Workbench: Fix crash when using more than one metaballClément Foucault
2018-12-21Fix inconsistent/broken Cycles object visibility for instances.Brecht Van Lommel
2018-12-21RNA: naming, user-preferences -> preferencesCampbell Barton
2018-12-213D View: add object color drawing optionCampbell Barton
2018-12-21Workbench: Fix wrong TEXTURE_DRAWING_ENABLED check and rework drawing logicClément Foucault
2018-12-19DNA: move back-face culling to shading popoverCampbell Barton
2018-12-18Workbench: Fix crash when sculpting with a multi material meshClément Foucault
2018-12-17Mesh Batch Cache: Port Texture paint batches to new batch requestClément Foucault
2018-12-17Mesh Batch Cache: Optimization & Refactor shaded surface supportClément Foucault
2018-12-17Fix T59373: Background Colors don't match in Workbench rendererClément Foucault
2018-12-17Workbench: Fix srgb texture not being color managed in texture color modeClément Foucault
2018-12-17Workbench: Use int to fix compilation issues on certain platformClément Foucault
2018-12-14Fix T59182: Blender 2.8 win64 crashes on startClément Foucault
2018-12-11Workbench: Fix shadow artifact caused by degenerate trianglesClément Foucault
2018-12-05Fix In front option not working in solid modeClément Foucault
2018-12-05Fix T58764: solid mode errorClément Foucault
2018-12-05Fix T58733: Segmentation fault at start causes by shader compillationClément Foucault
2018-12-05Workbench: Remove specular shadowing for red and blue metalClément Foucault
2018-12-05Workbench: Cleanups and reduce shader variationsClément Foucault
2018-12-05Workbench: Fix workbench broken on some config due to usuned fb slotClément Foucault
2018-12-05Workbench: Remove unused framebuffer slot.Clément Foucault
2018-12-03Workbench: Encode Roughness and metallic into 8bitsClément Foucault
2018-12-03Workbench: Make object ID pass optionnalClément Foucault
2018-12-03Workbench: Cleanup: Remove Spherical harmonic evaluationClément Foucault
2018-12-03Workbench: Reduce VRAM usage depending on modeClément Foucault