Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2018-11-30Workbench: StudioLight: Fix worldspace rotationClément Foucault
2018-11-30Workbench: Cleanups & SimplificationsClément Foucault
2018-11-29Workbench: Add option to have world space lighting in studio light modeClément Foucault
2018-11-29Workbench: Add back studio lighting presetsClément Foucault
2018-11-29Workbench: Rename orientation to type and Camera studio light to StudioClément Foucault
2018-11-29Fix rotate around point under cursor 'seeing' hidden faces in paint modes.Alexander Gavrilov
2018-11-28Workbench: Change Studio lightingClément Foucault
2018-11-28Cleanup: styleCampbell Barton
2018-11-27Workbench: Fix crash when enabling cavityClément Foucault
2018-11-27GP: Correct Tonemapping for Blend LayersAntonioya
2018-11-27GP: Make Multiply blend works with opacityAntonioya
2018-11-27Cleanup: style, includesCampbell Barton
2018-11-26Fix T57930 : Wrong hair shading in particle edit modeClément Foucault
2018-11-26UI: rename "OpenGL" render engine to "Workbench".Brecht Van Lommel
2018-11-26Viewport: implement hiding faces in paint modes.Alexander Gavrilov
2018-11-26GP: New Blend Layers functionalityAntonioya
2018-11-26Workbench: Add Curvature overlay for better visibility of surface detail for ...Lukas Stockner
2018-11-263D View: remove 3D cursorCampbell Barton
2018-11-24Fix random color drawing having similar colors for similar names.Brecht Van Lommel
2018-11-23Cleanup: rename bone-select to xrayCampbell Barton
2018-11-22Eevee: Reflection Plane: Small UI fix and invert facing fadingClément Foucault
2018-11-21Fix T57975: Drawing with Onion Skin enabled crash BlenderAntonioya
2018-11-20Cleanup: unused args, indentationCampbell Barton
2018-11-20GP: Refactor drawing engine to single VBOAntonioya
2018-11-20Fix T57891: Radius of strip hair doesn't scale with object scaleClément Foucault
2018-11-20Fix T57722: Clipped LookDev preview spheresCampbell Barton
2018-11-20Cleanup: style, unusedCampbell Barton
2018-11-19Workbench: Use non-negative lighting evaluationClément Foucault
2018-11-19Workbench: Performance: Fix performance drop caused by specular lightingClément Foucault
2018-11-19Studio Lights: Big CleanupsClément Foucault
2018-11-19EEVEE: Cleanup: default_world_frag.glslmano-wii
2018-11-19EEVEE: Cleanup remove unused shader.mano-wii
2018-11-19Cleanup: styleCampbell Barton
2018-11-18Fix T57835: Textured-fill layer opacity not workingAntonioya
2018-11-17Cleanup: styleCampbell Barton
2018-11-17Cleanup: correct const usageCampbell Barton
2018-11-17Draw Manager: Fix memory leakmano-wii
2018-11-16Eevee: SSR: Only fade based on reflected pixel positionClément Foucault
2018-11-16Fix crash when rendering a scene first and then goes to eevee preview modes a...mano-wii
2018-11-16Cleanup: removes unused varyingsmano-wii
2018-11-16Minor edits in `effect_ssr_frag.glsl`mano-wii
2018-11-16Cleanup: remove unused variablemano-wii
2018-11-15Eevee: Add Filter Quality settingClément Foucault
2018-11-15Eevee: Add Glossy Reflection clampingClément Foucault
2018-11-15Eevee: Add irradiance smoothingClément Foucault
2018-11-15Eevee: Irradiance Grid: Make the influence shape corners roundClément Foucault
2018-11-15Eevee: Cleanup & small optimizationClément Foucault
2018-11-15Eevee: Add Light Threshold valueClément Foucault
2018-11-15Eevee: Optimisation: Bypass light power calculation when not neededClément Foucault
2018-11-15Eevee: Cleanup: Fix wrong sun area light power calculationClément Foucault