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AgeCommit message (Expand)Author
2022-11-12Fix: Curves sculptmode: deduplicate checks for being in modePhilipp Oeser
2022-11-07 Fix T101533: Wrong DoF when a non-camera object is the active cameraMiguel Pozo
2022-11-02Refactor: Rename Object->imat to Object->world_to_objectSergey Sharybin
2022-11-01Refactor: Rename Object->obmat to Object->object_to_worldSergey Sharybin
2022-10-30Fix T102126 Regression: Grease Pencil: Broken 2D LayeringClément Foucault
2022-10-30Fix T102160: Regression: GPencil gradient fill not workingClément Foucault
2022-10-26Fix T101925: sculpt color painting not updating with Cycles viewport renderBrecht Van Lommel
2022-10-25Cleanup: Curves: Remove GPUTexture wrappers for buffer textureClément Foucault
2022-10-25Fix T102052 GPencil: stroke outline glitches in object modeClément Foucault
2022-10-25DRW: Pointcloud: Refactor drawing to remove instancingClément Foucault
2022-10-24GPencil: Fix missing fillsClément Foucault
2022-10-24GPencil: Fix regression (part3) with edit mode introduced in rB0ee9282b5c51Clément Foucault
2022-10-24Pencil: Fix regression (part2) with stroke buffer introduced in rB0ee9282b5c51Clément Foucault
2022-10-24GPencil: Fix regression with stroke buffer introduced in rB0ee9282b5c51Clément Foucault
2022-10-24GPencil: Fix regressions introduced in rB0ee9282b5c51Clément Foucault
2022-10-24GPencil: Use indexed rendering instead of instancesClément Foucault
2022-10-21EEVEE: Fix ill defined blend in cubemap array workaroundClément Foucault
2022-10-19EEVEE: Depth Of Field: Replace ambiguous select with manual checkClément Foucault
2022-10-19Fix T101896 Eevee: Custom object properties don't work in shader for Curves o...Clément Foucault
2022-10-18Metal: MTLBatch and MTLDrawList implementation.Jason Fielder
2022-10-17FIX T101445: halo Particles are not working.Jason Fielder
2022-10-16Fix T99450: Animated Holdout not updating on frame changeLukas Stockner
2022-10-13Mesh: Move runtime data out of DNAHans Goudey
2022-10-12Cleanup: EEVEE-Next: Add precision to commentClément Foucault
2022-10-12ImageEngine: Clamp image data to fit half float range.Jeroen Bakker
2022-10-12UV: add grid shape source to the uv editor, and add new "pixel" optionChris Blackbourn
2022-10-11Sculpt: Fix mask from cavity not redrawing viewport with modifiersJoseph Eagar
2022-10-10EEVEE-Next: Fix surface deferred shader compilation in debug modeClément Foucault
2022-10-09Cleanup: Remove data duplication from large array in eevee_camera.hhJesse Yurkovich
2022-10-08Attribute Node: support accessing attributes of View Layer and Scene.Alexander Gavrilov
2022-10-07Cleanup: redundant parenthesisCampbell Barton
2022-10-07EEVEE-Next: Use global viewport size instead of DRWView oneClément Foucault
2022-10-07GPencil: Use global viewport size instead of DRWView oneClément Foucault
2022-10-07Basic: Use global viewport size instead of DRWView oneClément Foucault
2022-10-07Overlay: Use global viewport size instead of DRWView oneClément Foucault
2022-10-07DRW: Remove screen_vecsClément Foucault
2022-10-07DRW: Move clipping planes to their own UBOClément Foucault
2022-10-07EEVEE: Move reflection clip plane to local storageClément Foucault
2022-10-07DRW: Use view_clipping_distances instead of world_clip_planes_set_clip_distanceClément Foucault
2022-10-07DRW: Remove view vectorsClément Foucault
2022-10-07DRW: Move CameraTexCoFactors to engine specific storageClément Foucault
2022-10-07DRW: Split ViewCullingData out of ViewInfosClément Foucault
2022-10-06Cleanup: spelling in code commentsCampbell Barton
2022-10-05Cleanup: Clang tidyHans Goudey
2022-10-05DRW: Split ViewProjectionMatrix in order to increase precisionClément Foucault
2022-10-04Always initialize MaterialPass (Fixes a crash in mscv)Miguel Pozo
2022-10-04Cleanup: Remove commented out code in ssr_lib.glsl.Jeroen Bakker
2022-10-04Fix T101438: Wrong LOD selection after clamping the mip value (Nvidia)Miguel Pozo
2022-10-04Cleanup: replace UNUSED macro with commented args in C++ codeHans Goudey
2022-10-03Cleanup: fix source comment/documentation typosBrecht Van Lommel