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AgeCommit message (Expand)Author
2022-04-04Cleanup: clang-formatCampbell Barton
2022-04-01Cleanup: Use const for bounding boxes where possibleHans Goudey
2022-03-31GPencil: Fix regression with dots uvsClément Foucault
2022-03-31DRW: Rename DRW_shgroup_uniform_vec4_array_copy to mat4_copyClément Foucault
2022-03-31Cleanup: spelling, trailing space for comment-blocksCampbell Barton
2022-03-30Metal: Adding alternative support for GPU_PRIM_TRI_FAN/LINE_LOOP For Metal ba...Jason Fielder
2022-03-30Metal: GLSL Shader compatibility 5Jason Fielder
2022-03-30Metal: GLSL Compatibility - explicit mat4_to_mat3 conversionJason Fielder
2022-03-30Overlay: Port Armature shader to ShaderCreateInfoClément Foucault
2022-03-30Overlay: Port Edit Mode shaders to ShaderCreateInfoClément Foucault
2022-03-25Cleanup: use count or num instead of nbrCampbell Barton
2022-03-24Cleanup: remove debug printsBrecht Van Lommel
2022-03-24Fix missing updates for external render engines rendering tilesBrecht Van Lommel
2022-03-22Metal: Make GLSL shader source MSL compliant alsoJason Fielder
2022-03-22Cleanup: make format + extra parenthesisDalai Felinto
2022-03-22Cleanup: Clang tidyHans Goudey
2022-03-21Fix T96655: Bloom crashes EeveeHallam Roberts
2022-03-21Fix T96572: eevee crash with motion blur and stereoscopyJacques Lucke
2022-03-20GPencil: Port main object shader to ShaderCreateInfoClément Foucault
2022-03-20GPencil: Use ShaderCreateInfo for fullscreen shadersClément Foucault
2022-03-20GPencil: Use ShaderCreateInfo for antialiasing shadersClément Foucault
2022-03-20GPencil: Use ShaderCreateInfo for vfx shadersClément Foucault
2022-03-19Revert "Compositor: Support backdrop offset for the Viewer node"Brecht Van Lommel
2022-03-18EEVEE: Add new experimental "EEVEE Next" optionClément Foucault
2022-03-18Fix UV's not aligning with image.Jeroen Bakker
2022-03-17Compositor: Support backdrop offset for the Viewer nodeHabib Gahbiche
2022-03-16Fix object centers & geometry selecting meta-elements in edit-modeCampbell Barton
2022-03-14Revert "Animation: Sensible frame range for motion paths"Sybren A. Stüvel
2022-03-14Fix T96378: B-Bone selection fails in pose-modeCampbell Barton
2022-03-11Cleanup: use M_PI_2 and M_PI_4 where possibleHallam Roberts
2022-03-11Cleanup: fix source typos homogenous->homogeneousBrecht Van Lommel
2022-03-11Cleanup: fix source comment typosBrecht Van Lommel
2022-03-11Fix T96243: Workbench Curvature not rendering in background.Jeroen Bakker
2022-03-10Cleanup: use SPDX license headerCampbell Barton
2022-03-07Merge branch 'blender-v3.1-release'Hans Goudey
2022-03-07Fix T93573: Curve evaluated mesh selected in edit modeHans Goudey
2022-03-04Cleanup: spelling in comments, function nameCampbell Barton
2022-03-03UV: Edge selection supportSiddhartha Jejurkar
2022-03-02Merge branch 'blender-v3.1-release'Hans Goudey
2022-03-02Fix T93573: Remove outline from instances in edit modeHans Goudey
2022-03-01Merge branch 'blender-v3.1-release'Sergey Sharybin
2022-03-01Fix T96097: Image editor tile drawing not working.Jeroen Bakker
2022-03-01Merge branch 'blender-v3.1-release'Jacques Lucke
2022-03-01Fix painting on none 256 aligned images.Jeroen Bakker
2022-03-01Fix building error in previous commit.Jeroen Bakker
2022-03-01Image Engine: Performance 8 byte images.Jeroen Bakker
2022-02-28Animation: Sensible frame range for motion pathsColin Marmont
2022-02-28Merge branch 'blender-v3.1-release'Sergey Sharybin
2022-02-28Fix T95298: Multiview images not displaying correctly.Jeroen Bakker
2022-02-28Fix T95981: Remove implicit conversion in texture paint shader.Jeroen Bakker