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AgeCommit message (Expand)Author
2017-11-20Cleanup: BLI headers firstCampbell Barton
2017-11-19Eevee : Fix bug with SSS and SSR active node selectionClément Foucault
2017-11-14Eevee: SSS: Fix SSS with Add Shader node.Clément Foucault
2017-11-14Eevee: Add SSS objects to probe rendering.Clément Foucault
2017-11-14Fix Opengl Error with glBlitFramebufferClément Foucault
2017-11-14Eevee: SSS: Add Quality settings.Clément Foucault
2017-11-14Eevee: Initial Separable Subsurface Scattering implementation.Clément Foucault
2017-11-14GPUMaterial : Add sss_data to Closure struct.Clément Foucault
2017-11-11GPUFramebuffer: Add possibility to blit stencil buffer.Clément Foucault
2017-11-09Cleanup: Use full name for scene_layer in drawSergey Sharybin
2017-11-06Eevee: Remove uses of DRW_shgroup_call_dynamic_add_empty in shadows and probe...Clément Foucault
2017-11-01Eevee: Fix Black volumetrics.Clément Foucault
2017-11-01Eevee: Fix crash when using only 1 viewport sample + volumetricsClément Foucault
2017-11-01Eevee: Fix refraction & alpha blend object disapearingClément Foucault
2017-11-01Eevee: Remove unecessary planar_minmaxzClément Foucault
2017-11-01Eevee: Do not allocate minz buffer.Clément Foucault
2017-11-01Eevee: SSR: Use max lod on planar reflections.Clément Foucault
2017-11-01Eevee: Fix Bad AO on opaque refractive geometry.Clément Foucault
2017-11-01Eevee: Effects: Split each effect in it's own file.Clément Foucault
2017-11-01Eevee: Silence warningClément Foucault
2017-10-28Eevee: Volumetric: Fix Sun lamps not working.Clément Foucault
2017-10-27Eevee: Volumetrics: Support Smoke simulation textures.Clément Foucault
2017-10-27Eevee: Volumetrics: Add Volume object support.Clément Foucault
2017-10-27Eevee: Volumetrics: Request aditional frames when no TAA is enabled.Clément Foucault
2017-10-27Eevee: Volumetrics: Add volumetric support to alpha blended meshes.Clément Foucault
2017-10-27Eevee: Overhaul the volumetric system.Clément Foucault
2017-10-25Eevee: Fix T53095: Black cube on start and no material updatesClément Foucault
2017-10-16Workspace: Move engines to workspace and Properties Editor cleanupDalai Felinto
2017-10-12Eevee: Contact Shadows: Fix remaining artifacts.Clément Foucault
2017-10-11Eevee: Probe: Add Cubemap Resolution option.Clément Foucault
2017-10-11Eevee: Fix light grid being rendered after delete.Clément Foucault
2017-10-11Eevee: Fix TAA color drifting.Clément Foucault
2017-10-11Eevee : Add a workaround for bug with AMD RX VEGA Linux + Mesa DriverClément Foucault
2017-10-11Eevee: Fix hashed and alpha clip transparency.Clément Foucault
2017-10-11Eevee : SSR : Fix incorrect framebuffer issue.Clément Foucault
2017-10-08Eevee: Fix bad defines for volumetric shadowingClément Foucault
2017-10-07Cleanup: style, duplicate includesCampbell Barton
2017-10-07Eevee: Shadows: Add Contact ShadowsClément Foucault
2017-10-07Eevee: Modify the raycast function to be more flexible.Clément Foucault
2017-10-04Eevee : Fix T52991Clément Foucault
2017-10-03Eevee: Some changes to the Render / Render layers settings panel.Clément Foucault
2017-10-02Eevee : Fix grid black fill.Clément Foucault
2017-10-02Eevee : Fix ghosting from probe data when toggling "only render".Clément Foucault
2017-10-02Eevee : SSR : Make sure to not apply Specular Occlusion to SSR.Clément Foucault
2017-10-02Eevee : Probe Grid : Fix Update tagging.Clément Foucault
2017-10-02Eevee : Probe Cubemap : Fix Broken Display data.Clément Foucault
2017-10-02Eevee : Light Grid : Init grid to black instead of world color.Clément Foucault
2017-10-01Eevee : Add a setting for the number of indirect light bounce.Clément Foucault
2017-09-30Eevee: LightGrid: Fix progressive rendering.Clément Foucault
2017-09-30Object Mode : Add probes data outlines and selectabilityClément Foucault