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AgeCommit message (Expand)Author
2019-01-25Workbench: Depth Of Field: OptimisationClément Foucault
2019-01-25Workbench: Depth Of Field: Initial CommitClément Foucault
2019-01-25GP: Use Fill color when drawing strokes for no stroke materialsAntonioya
2019-01-25Correct last commit, wire xray is supportedCampbell Barton
2019-01-25DRW: disable clipping background drawing w/ xray modeCampbell Barton
2019-01-24Cleanup: add missing braces to draw managerCampbell Barton
2019-01-24Fix T60805: Grease Pencil Rim Effect ProblemAntonioya
2019-01-24GP: Use matrix location instead of locAntonioya
2019-01-24DRW: support clipping for object outlines (unselected)Campbell Barton
2019-01-24DRW: use clipping for depth bufferCampbell Barton
2019-01-24Fix theme color use for clipping regionCampbell Barton
2019-01-23Cleanup: comments above struct members, shader group assignmentsCampbell Barton
2019-01-233D View: draw clipping regionCampbell Barton
2019-01-23Cleanup: use eGPU prefix for GPU enum typesCampbell Barton
2019-01-23Cleanup: add BEGIN/END to GPL headersCampbell Barton
2019-01-23License: add missing GPL headersCampbell Barton
2019-01-22Fix T60737: Crash workbench renderingCampbell Barton
2019-01-22Cleanp: use single global for draw managerCampbell Barton
2019-01-21Fix clipping shaders with some AMD/Intel driversCampbell Barton
2019-01-21DRW: Support edit-mesh clippingCampbell Barton
2019-01-21Cleanup: rename terms count/num to lenCampbell Barton
2019-01-21DRW: set 4 clipping planes for box-clipCampbell Barton
2019-01-213D View: add back initial clipping supportCampbell Barton
2019-01-21Cleanup: trailing spaceCampbell Barton
2019-01-20Fix T60677: GP vertex groups get messed up, when deleting a groupAntonioya
2019-01-19Cleanup: add trailing commasCampbell Barton
2019-01-18Cleanup: styleCampbell Barton
2019-01-17Physically based defaults for Eevee Bloom and ShutterClément Foucault
2019-01-17GP: Make Close fill strokes visibleAntonioya
2019-01-16GP: Display Stroke for Fill Alt mode alwaysAntonioya
2019-01-15Cleanup: rename BASE_FROMDUPLI -> BASE_FROM_DUPLICampbell Barton
2019-01-15Cleanup: styleCampbell Barton
2019-01-14Cleanup: move comments above definitionsCampbell Barton
2019-01-11GP: New Cutter, Constraints and Segment selectionAntonioya
2019-01-11GP: Missing in previous count commitAntonioya
2019-01-11GP: Reduce memory reallocation in multiedit modeAntonioya
2019-01-11Workbench: Support node texture "closest" interpolation optionClément Foucault
2019-01-11GP: Count all strokes when use multiedit for VBO sizeAntonioya
2019-01-11Fix background color use in 3D viewCampbell Barton
2019-01-10GP: Fix render glitch when have collision with meshAntonioya
2019-01-10GP: Fix unreported pixel glitchesAntonioya
2019-01-08Cleanup: comments causing bad clang-format outputCampbell Barton
2019-01-06Cleanup: add trailing commas to structsCampbell Barton
2019-01-04EEVEE DoF: Fix runtime error: division by zero when blades was 0Dalai Felinto
2019-01-04Cleanup: indentation (right shift)Campbell Barton
2019-01-04Cleanup: use typed unsigned intsCampbell Barton
2019-01-03Fix T59527: Segment fault changing layer visibility and onion skinAntonioya
2019-01-03Cleanup: preprocessor indentationCampbell Barton
2019-01-02Fix wrong grease pencil shader FX usage of object location.Brecht Van Lommel
2018-12-30Cleanup: remove non-existing function declarationsCampbell Barton