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AgeCommit message (Expand)Author
2017-05-23Eevee: Disable directionnal lamps shadowsClément Foucault
2017-05-23Rename/move particle shadersLuca Rood
2017-05-23Revert "Implement UBOs for particles"Luca Rood
2017-05-22Implement UBOs for particlesLuca Rood
2017-05-22Minor cleanup of previous hair commitsLuca Rood
2017-05-22Cleanup: line lengthCampbell Barton
2017-05-20Eevee: Initial implementation of exponential shadowmapsClément Foucault
2017-05-20Eevee: Move cube shadows to octahedron shadowmaps.Clément Foucault
2017-05-20Eevee: optimize vertex shader for probe and shadows.Clément Foucault
2017-05-19Move particle drawing to object modeLuca Rood
2017-05-19Implement particle drawing with draw managerLuca Rood
2017-05-19Fix crash when changing Clay "Edge Strength"Dalai Felinto
2017-05-18Eevee: Fix fresnel factor to match Unreal Engine specular input.Clément Foucault
2017-05-18Eevee: Fix GPUShader not free.Clément Foucault
2017-05-18DwM: Support flat-shaded w/ clay & eevee enginesCampbell Barton
2017-05-18Cleanup: simplify material checks w/ clay engineCampbell Barton
2017-05-18Cleanup: use pre-defined STRINGIFY macroCampbell Barton
2017-05-18Eevee: Refactor shaders definesClément Foucault
2017-05-18Eevee: fix bug with postprocess buffer sharing.Clément Foucault
2017-05-18Eevee: Some changes to default shader.Clément Foucault
2017-05-17Silence warnings in Mac (based on buildbot build report)Dalai Felinto
2017-05-17Fix typo in hair shader view vectorLuca Rood
2017-05-17Fix T51535: View vector inverting in pespective/orthoLuca Rood
2017-05-17Clay hair: use builtin reflect functionDalai Felinto
2017-05-17DWM: don't use engine drawing for paint modesCampbell Barton
2017-05-16Draw Manager: Texture Memory usage improvement.Clément Foucault
2017-05-16Draw Manager: Make use of texture reuse.Clément Foucault
2017-05-16Minor cleanup in clay_engine.cLuca Rood
2017-05-16Draw Manager: Small cleanup on bool and bitwiseDalai Felinto
2017-05-16Clay/Hair: Only show hair when in object modeDalai Felinto
2017-05-16Fix hair drawing with collection clay settings overridesLuca Rood
2017-05-16Fix hair width changingDalai Felinto
2017-05-15Use better prng algo and fix randomness UILuca Rood
2017-05-15Implement matcaps for hairLuca Rood
2017-05-15Eevee: fix some glsl for low quality lamps.Clément Foucault
2017-05-15Mesh Batch Cache: get rid of the ORCO VBO data, and reconstruct it in shader.Clément Foucault
2017-05-12Sculpt: Move sculpt drawing to engines.Clément Foucault
2017-05-12Eevee: Add Rotation and ratio parameters to DoF.Clément Foucault
2017-05-12Implement hair drawing with Draw Manager in Clay engineLuca Rood
2017-05-12Clay: Use switch statement instead of if-else chainSergey Sharybin
2017-05-12Use static assert in Clay engine to ensure struct alignmentSergey Sharybin
2017-05-11Eevee: Small Dof upsampling blur.Clément Foucault
2017-05-11Eevee: Add tonemapping using ocio.Clément Foucault
2017-05-11Eevee: Disable motion blur if camera is different from its animated pose.Clément Foucault
2017-05-11Eevee: Fix light color being non-linear.Clément Foucault
2017-05-11Eevee: Fix motion blur when not having set another key.Clément Foucault
2017-05-11Merge branch 'master' into blender2.8Campbell Barton
2017-05-11Eevee: Fix motion blur.Clément Foucault
2017-05-10Eevee: Post process parameters.Clément Foucault
2017-05-10Eevee: Fix some issuesClément Foucault