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AgeCommit message (Expand)Author
2018-03-29Draw manager: Make particle code drawing closer to old viewportSergey Sharybin
2018-03-28DRW: Opti: Make cursor use batch instead of immediate API.Clément Foucault
2018-02-26DRW: Add new Draw Manager OpenGL Context.Clément Foucault
2018-01-30DRW: Add "hardcoded" stipples for sun ray display.Clément Foucault
2018-01-22Cleanup: commendsCampbell Barton
2018-01-22Cleanup: reuse camera frame arraysCampbell Barton
2018-01-22DRW: Object Mode: Fix bad camera display in camera viewClément Foucault
2018-01-22DRW: Make the lamp widgets lines stippled.Clément Foucault
2017-12-14Support for Batchs split by material for objects of type Curve, Surface, and ...Germano
2017-11-16Fix T51210: Draw Manager: Support for Metaball DrawingGermano
2017-10-07Cleanup: style, duplicate includesCampbell Barton
2017-09-30DRWCache: Add a new regular Quad buffer.Clément Foucault
2017-08-16Cleanup: rename GPU gawain functionsCampbell Barton
2017-08-16Gawain: remove GWN_batch_discard_allCampbell Barton
2017-07-27DRW: Fix vertex buffer too large.Clément Foucault
2017-07-12DwM: Option to use final material over mode shadingCampbell Barton
2017-06-28DwM: mesh data now only creates data thats usedCampbell Barton
2017-06-27Implement weight colors for lattices in draw managerLuca Rood
2017-06-27LightProbes: Change 3d view display shape.Clément Foucault
2017-06-26Hair UV implementation for EeveeLuca Rood
2017-06-19Gawain API naming refactorCampbell Barton
2017-06-15Eevee: Add Grid debug display.Clément Foucault
2017-06-12Rename probe to light-probeCampbell Barton
2017-06-10Draw Cache: fix probe vbo sizeClément Foucault
2017-06-09Probe: Add influence display and rework UI.Clément Foucault
2017-06-09Probe: Add initial visualisationClément Foucault
2017-05-23Use pointers to actual data for particle uniformsLuca Rood
2017-05-23DwM: texture paint support & mask modeCampbell Barton
2017-05-20DwM: Object mode empty-image supportCampbell Barton
2017-05-19Implement particle drawing with draw managerLuca Rood
2017-05-18DwM: Armature: Cleanup envelope bone code a bit.Bastien Montagne
2017-05-18DwM: Armature: add solid envelope bone drawing.Bastien Montagne
2017-05-17DwM: Armature: Add distance outline and wire drawing of envelope bones.Bastien Montagne
2017-05-17Cleanup: group VBO attributes in a structCampbell Barton
2017-05-15Mesh Batch Cache: Split Edit Mesh mode Vertex Buffers for faster update.Clément Foucault
2017-05-12Implement hair drawing with Draw Manager in Clay engineLuca Rood
2017-05-10Draw Manager: Fullscreen triangleClément Foucault
2017-05-05Clean up weight/vertex painting codeLuca Rood
2017-05-04Vertex paint with draw managerLuca Rood
2017-05-03Weight painting with draw managerLuca Rood
2017-05-03Add BBone and Wire Armature draw types to DrawManager.Bastien Montagne
2017-04-28Correct comment, we need wire_outline data in this caseCampbell Barton
2017-04-28Draw Manager: pose-mode custom bone displayCampbell Barton
2017-04-25Eevee: Make default shaders works.Clément Foucault
2017-04-21Cleanup: move draw-cache creation from BKE to DRWCampbell Barton
2017-04-21Draw Manager: edit-mode 3d text drawingCampbell Barton
2017-04-20Curve: draw curve/surface/text geometryCampbell Barton
2017-04-19Draw Manager: draw curve normalsCampbell Barton
2017-04-19Cleanup: remove redundant assignmentsCampbell Barton
2017-04-19Draw Manager: curve supportCampbell Barton