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AgeCommit message (Expand)Author
2018-12-10DRW: Batch Cache: Add batch request systemClément Foucault
2018-12-07DRW: Remove the use of GPUTexture buffers for edit wire renderingClément Foucault
2018-12-07DRW: Rework wireframe overlay implementationClément Foucault
2018-12-04Wireframe: Optimization: Only draw triangles that have edgesClément Foucault
2018-12-04Wireframe: Optimization: Only draw triangles that have edgesClément Foucault
2018-11-27DRW: Implement Hair Weight drawingClément Foucault
2018-11-26Viewport: implement hiding faces in paint modes.Alexander Gavrilov
2018-11-25Cleanup: Silent compiler warningAntonioya
2018-11-23DRW: Support Wireframe for metaball objectsClément Foucault
2018-11-23DRW: Support Wireframe for cruve/surface/text objectsClément Foucault
2018-10-23Cleanup: style, warningCampbell Barton
2018-10-15Edit Mesh: Fix missing loop normal displayClément Foucault
2018-10-12Edit Mesh: Refactor edit mesh drawingClément Foucault
2018-10-03Pose Mode: Add back IK Degrees of freedom displayClément Foucault
2018-09-26Edit Surface: Use edit curve engine to display edit surfaceClément Foucault
2018-09-26Fix misleading field naming.Alexander Gavrilov
2018-09-26Cleanup: naming of DRW mesh weight APICampbell Barton
2018-09-25Edit Curve: Fix cannot hide handlesClément Foucault
2018-09-25Implement correct drawing of advanced Weight display features.Alexander Gavrilov
2018-08-24Cleanup: indentation, styleCampbell Barton
2018-08-233D Grid: Fix grid passing through objects too muchClément Foucault
2018-08-22Object Mode: Add back spot cone displayClément Foucault
2018-08-20Cleanup: unused warningCampbell Barton
2018-08-17Object Mode: Use same empty (arrow) drawing as the bone axes displayClément Foucault
2018-07-31Fix memory leak in DRW_cache_gpencil_axes_getAntonioya
2018-07-31Cleanup: use static variablesCampbell Barton
2018-07-31New Grease Pencil object for 2D animationAntonioya
2018-07-30Cleanup/Refactor: Move CurveCache runtime data into Object.runtime struct.Bastien Montagne
2018-07-19Cleanup: styleCampbell Barton
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-17Render: add "OpenGL" render engine.Brecht Van Lommel
2018-07-17Object Mode: Add back object bound displayClément Foucault
2018-07-16Smoke: Port display to Workbench + object modeClément Foucault
2018-07-15Cleanup: split GPU_batchCampbell Barton
2018-07-08Cleanup: rename 'ct' to 'len' for gawainCampbell Barton
2018-07-08Cleanup: rename 'ct' to 'len' for size varsCampbell Barton
2018-07-08Cleanup: abbreviate unsigned types (draw manager)Campbell Barton
2018-06-11DRW: Add cache reset.Clément Foucault
2018-06-11MetaBall support for Workbench + EEVEEJeroen Bakker
2018-06-07Wireframe: Change / Optimize the limited wireframe visibility option.Clément Foucault
2018-06-05Wireframe: Add slider to hide edges from coplanar facesClément Foucault
2018-06-01Object Mode: Display loose edges if overlays are enables.Clément Foucault
2018-05-31DRW: Add wireframe buffer texture generation for wireframe drawing.Clément Foucault
2018-05-31DRW: Fix stick bones memory leak.Clément Foucault
2018-05-27Cleanup: unused varCampbell Barton
2018-05-27Workbench: Shadow: Use depth fail method for manifold objects.Clément Foucault
2018-05-26Armature: Make Custom bone have the same appearance as other bones.Clément Foucault
2018-05-26Armature: Modify Shape outline shader to use Line adjacency instead of tri.Clément Foucault
2018-05-26Cleanup: whitespace, long lines, duplicate includeCampbell Barton
2018-05-25Cleanup: styleCampbell Barton