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2022-10-25DRW: Pointcloud: Refactor drawing to remove instancingClément Foucault
2022-10-24GPencil: Fix regression with stroke buffer introduced in rB0ee9282b5c51Clément Foucault
2022-10-24GPencil: Use indexed rendering instead of instancesClément Foucault
2022-09-28Geometry Nodes: viewport previewJacques Lucke
2022-08-17Metaball: Evaluate metaball objects as mesh componentsHans Goudey
2022-05-02EEVEE: Rewrite: Implement nodetree support with every geometry typesClément Foucault
2022-04-05Refactor: Evaluate surface objects as mesh componentsHans Goudey
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-02-07Curves: Rename "Hair" types, variables, and functions to "Curves"Hans Goudey
2022-01-07Cleanup: remove redundant const qualifiers for POD typesCampbell Barton
2021-12-08Cleanup: move public doc-strings into headers for 'draw'Campbell Barton
2021-09-11Geometry Nodes: Support modifier on curve objectsHans Goudey
2021-08-31Cleanup: Converted draw_color_management to CPP.Jeroen Bakker
2021-04-08Cleanup: Use const arguments for volume codeHans Goudey
2021-02-05Cleanup: correct spelling in commentsCampbell Barton
2020-11-13GPencil: Merge GSoC curve edit modeFalk David
2020-11-13UI: Adaptive HDRI preview resolutionIvan Perevala
2020-09-29Volumes: support selection and outlines in viewportJacques Lucke
2020-08-13Cleanup: GPU: Remove Batch vao cache resetClément Foucault
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
2020-07-15PointCloud: Initial rendering support for WorkbenchClément Foucault
2020-06-23Sculpt Vertex Colors: Initial implementationPablo Dobarro
2020-06-19EEEVEE: Object Motion Blur: Initial ImplementationClément Foucault
2020-05-14Fix T76126 Overlay: Glitch when hiding Nurb verticesClément Foucault
2020-03-18Objects: Eevee and workbench rendering of new Volume, Hair, PointCloudBrecht Van Lommel
2020-03-09GPencil: Refactor of Draw Engine, Vertex Paint and all internal functionsAntonio Vazquez
2020-02-20Cleanup: declatatuons for functions that don't existCampbell Barton
2020-01-28Merge remote-tracking branch 'origin/blender-v2.82-release'Sybren A. Stüvel
2020-01-28Fix T72593 Blender crashes when modifier change the material countClément Foucault
2020-01-17DRW: Use USHORT for vertex color and upload them in linear color to the GPUClément Foucault
2019-12-02Overlay Engine: Refactor & CleanupClément Foucault
2019-08-20Cleanup: clang-format, sorted listsCampbell Barton
2019-08-15Cleanup: Silence C4115 warningmano-wii
2019-04-25Overlay: Mesh AnalysisJeroen Bakker
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-03-28DrawManager: Add Edge Detection To DisplayListsJeroen Bakker
2019-03-06Fix stereoscopy convergence plane placementDalai Felinto
2019-02-27Cleanup: rename lamp -> lightCampbell Barton
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-23Cleanup: add BEGIN/END to GPL headersCampbell Barton
2018-12-30Cleanup: remove non-existing function declarationsCampbell Barton
2018-12-18DRW: Cleanup / Renaming of mesh batch cache functionsClément Foucault
2018-12-18Mesh Batch Cache: Port weight paint surface to batch requestClément Foucault
2018-12-18Weight Paint Overlay: Refactor wire drawingClément Foucault
2018-12-17Mesh Batch Cache: Port Texture paint wires to new batch requestClément Foucault
2018-12-17Mesh Batch Cache: Optimization & Refactor shaded surface supportClément Foucault
2018-12-14Curve Batch Cache: Add support for loose edges and curve/surf modifierClément Foucault
2018-12-14Curve Batch Cache: Rework Implementation to use new batch requestClément Foucault