Age | Commit message (Expand) | Author |
---|---|---|
2020-02-19 | DRW: New High Quality Normal & Tangent extract | Clément Foucault |
2020-01-17 | DRW: Use USHORT for vertex color and upload them in linear color to the GPU | Clément Foucault |
2020-01-08 | Fix T72667: Collection delete hierarchy in edit-mode crashes | Campbell Barton |
2020-01-07 | BMesh: remove BMEditMesh.ob use for draw manager | Campbell Barton |
2019-12-04 | Fix T72130: Wireframe Visible After Disabling | Jeroen Bakker |
2019-10-16 | Fix T68380 Skin modifier root not displayed | Clément Foucault |
2019-10-08 | Fix T68857 EditUV: Crash on Remesh modifier with 'Display in Edit Mode' | Clément Foucault |
2019-09-13 | Cleanup: use header guards | Campbell Barton |
2019-09-04 | Fix T63755: Area Stretching Overlay | Jeroen Bakker |
2019-08-15 | Mesh Batch Cache: Split UV an tangent into 2 distinct VBOs | Clément Foucault |
2019-08-14 | Mesh Batch Cache: Refactor + Multithread | Clément Foucault |