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AgeCommit message (Expand)Author
2019-09-04Fix T63755: Area Stretching OverlayJeroen Bakker
2019-08-25Cleanup: redundant struct declarationsCampbell Barton
2019-08-14Mesh Batch Cache: Refactor + MultithreadClément Foucault
2019-05-08DRW: Make batch validation run first during iterationClément Foucault
2019-05-08DRW: Move all batch request functions to own headerClément Foucault
2019-05-04Cleanup: Remove unused code in sculpt_mode, workbench and draw managerClément Foucault
2019-04-30DRW: Add debug utility for batch cache requestsClément Foucault
2019-04-25Overlay: Mesh AnalysisJeroen Bakker
2019-04-19DRW: Add batch garbage collectionClément Foucault
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-03-28DrawManager: Add Edge Detection To DisplayListsJeroen Bakker
2019-03-01Fix crash with wireframe on highpoly curves on some AMD gpus.mano-wii
2019-02-25Fix T61801: Wireframes on curves not workingClément Foucault
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-05Edit Mesh: Fix some problem with new implementationClément Foucault
2019-02-05Edit Mesh: Refactor Edit cage drawing to use old style drawingClément Foucault
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-28Cleanup: sort forward declarations of enum & structCampbell Barton
2019-01-23Cleanup: add BEGIN/END to GPL headersCampbell Barton
2019-01-11UVEdit: Port texpaint_loop_wire to batch requestClément Foucault
2019-01-11UVEdit: Port batches to batch requestClément Foucault
2019-01-11Mesh Selection: Port to batch cache requestClément Foucault
2019-01-11Mesh Batch Cache: Put context evaluation out of batch cacheClément Foucault
2018-12-21Cleanup: macro hygiene, line lengthCampbell Barton
2018-12-18DRW: Cleanup / Renaming of mesh batch cache functionsClément Foucault
2018-12-18Mesh Batch Cache: Port vertex paint surface to batch requestClément Foucault
2018-12-18Mesh Batch Cache: Port weight paint surface to batch requestClément Foucault
2018-12-18Weight Paint Overlay: Refactor wire drawingClément Foucault
2018-12-17Mesh Batch Cache: Port Texture paint wires to new batch requestClément Foucault
2018-12-17Mesh Batch Cache: Optimization & Refactor shaded surface supportClément Foucault
2018-12-14Curve Batch Cache: Add support for loose edges and curve/surf modifierClément Foucault
2018-12-14Curve Batch Cache: Add back support for shaded geometryClément Foucault
2018-12-14Curve Batch Cache: Rework Implementation to use new batch requestClément Foucault
2018-12-10DRW: Batch Cache: Mesh: Port edit mesh batches to batch request methodClément Foucault
2018-12-10DRW: Batch Cache: Add batch request systemClément Foucault
2018-12-07DRW: Remove the use of GPUTexture buffers for edit wire renderingClément Foucault
2018-12-07DRW: Rework wireframe overlay implementationClément Foucault
2018-12-04Wireframe: Optimization: Only draw triangles that have edgesClément Foucault
2018-11-27DRW: Implement Hair Weight drawingClément Foucault
2018-11-26Viewport: implement hiding faces in paint modes.Alexander Gavrilov
2018-11-23DRW: Support Wireframe for metaball objectsClément Foucault
2018-11-23DRW: Support Wireframe for cruve/surface/text objectsClément Foucault
2018-10-15Edit Mesh: Fix missing loop normal displayClément Foucault
2018-10-12Edit Mesh: Refactor edit mesh drawingClément Foucault
2018-10-11DRW: add ability to skip drawing verticesCampbell Barton
2018-10-01Edit UVs: Refactor drawing Shadow UV in Image EditorClément Foucault
2018-10-01Edit UVs: Refactor drawing Edit UV in Image EditorClément Foucault
2018-09-26Fix misleading field naming.Alexander Gavrilov
2018-09-26Cleanup: naming of DRW mesh weight APICampbell Barton