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AgeCommit message (Expand)Author
2018-12-30Cleanup: warnings (clang)Campbell Barton
2018-12-21Cleanup: macro hygiene, line lengthCampbell Barton
2018-12-21Mesh Batch Cache: Fix missing flag for looptris indexbuf generationClément Foucault
2018-12-20Mesh Batch Cache: Fix uninitialized loop variableClément Foucault
2018-12-19Fix T59578: enabling "vertex group weights" in edit mode results in crashClément Foucault
2018-12-19Mesh Batch Cache: Port loose_edges to batch requestClément Foucault
2018-12-19Mesh Batch Cache: Cleanup / Reorder function for more consistencyClément Foucault
2018-12-18Mesh Batch Cache: Port edge_detection to batch requestClément Foucault
2018-12-18DRW: Cleanup / Renaming of mesh batch cache functionsClément Foucault
2018-12-18Mesh Batch Cache: Port all_edges batch to batch requestClément Foucault
2018-12-18Fix T59529: Auto smooth not workingClément Foucault
2018-12-18Mesh Batch Cache: Port vertex paint surface to batch requestClément Foucault
2018-12-18Mesh Batch Cache: Port weight paint surface to batch requestClément Foucault
2018-12-18Weight Paint Overlay: Refactor wire drawingClément Foucault
2018-12-17Fix error when Blender starts - variable not initializatedAntonioya
2018-12-17Mesh Batch Cache: Port Texture paint wires to new batch requestClément Foucault
2018-12-17Mesh Batch Cache: Port Texture paint batches to new batch requestClément Foucault
2018-12-17Mesh Batch Cache: Optimization & Refactor shaded surface supportClément Foucault
2018-12-14Curve Batch Cache: Add support for loose edges and curve/surf modifierClément Foucault
2018-12-14Curve Batch Cache: Rework Implementation to use new batch requestClément Foucault
2018-12-14Merge branch 'master' into blender2.8Campbell Barton
2018-12-12Fix T59234: Crash when enter in Edit modeClément Foucault
2018-12-12Mesh Batch Cache: Fix crash when using edit mode normal display.Clément Foucault
2018-12-12Fix T59211: Edit-mesh display crashesCampbell Barton
2018-12-11Cleanup: use BKE_object_* prefix for object APICampbell Barton
2018-12-10Edit Mesh: Draw inner edge selected in vert edit mode if both verts selectedClément Foucault
2018-12-10DRW: Batch Cache: Mesh: Port edit mesh batches to batch request methodClément Foucault
2018-12-10DRW: Batch Cache: Mesh: Port more batches to batch request methodClément Foucault
2018-12-10DRW: Batch Cache: Add batch request systemClément Foucault
2018-12-07Fix/workaround crash opening almost any Spring fileSergey Sharybin
2018-12-07DRW: Remove the use of GPUTexture buffers for edit wire renderingClément Foucault
2018-12-07DRW: Rework wireframe overlay implementationClément Foucault
2018-12-06DRW: Mesh: Make uvs use the final mesh displayClément Foucault
2018-12-06DRW: Fix Uvs not working in solid mode + edit meshClément Foucault
2018-12-06Cleanup: unused var, styleCampbell Barton
2018-12-06DRW: Optimize adjacency data creation a bitClément Foucault
2018-12-05Fix T58407: Wire frames are not showing with subdivision surfacesClément Foucault
2018-12-04Fix T57620: display custom normals in Edit Mode.Alexander Gavrilov
2018-12-04Fix T58609 Subdivision Surface modifier, "Optimal Display" not workingClément Foucault
2018-12-04Wireframe: Optimization: Only draw triangles that have edgesClément Foucault
2018-12-04Wireframe: Optimization: Only draw triangles that have edgesClément Foucault
2018-12-03Fix/workaround T58368: Crash w/ mapped mesh + autosmoothCampbell Barton
2018-12-01Texture Paint: implement efficient face selection updates.Alexander Gavrilov
2018-12-01Texture Paint: fix face selection with subsurface.Alexander Gavrilov
2018-12-01Texture Paint: emulate subsurf optimal display in paint mode wireframe.Alexander Gavrilov
2018-11-26Viewport: implement hiding faces in paint modes.Alexander Gavrilov
2018-11-17Fix T53750: Mirrored UV have bad tangent spaceClément Foucault
2018-11-16Edit Mesh: Fixes display of custom normalsClément Foucault
2018-11-12Fix T57571: Blender crashes on UV transformationClément Foucault
2018-10-24Fix mapped mesh display skipping generated facesCampbell Barton