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AgeCommit message (Expand)Author
2018-10-12DRW: correct loose edge hidden face checkCampbell Barton
2018-10-12Cleanup: minor mesh allocation changesCampbell Barton
2018-10-12Cleanup: use const pointersCampbell Barton
2018-10-12Cleanup: fill vertex buffer in orderCampbell Barton
2018-10-12DRW: edit-mesh cage loose edge/vert supportCampbell Barton
2018-10-12DRW: edit-mesh cage selection supportCampbell Barton
2018-10-11DRW: add mapped edit-mode face-dot drawingCampbell Barton
2018-10-11DRW: Initial edit-mode cage supportCampbell Barton
2018-10-11DRW: add ability to skip drawing verticesCampbell Barton
2018-10-11DRW: avoid edit-mode layer lookups for freestyleCampbell Barton
2018-10-11Cleanup: assign a var to check an edge is realCampbell Barton
2018-10-11DRW: remove redundant editmode mesh tessellationCampbell Barton
2018-10-10Fix runtime error: shift of uintDalai Felinto
2018-10-10Modifier: Fix cage option for deform modifiersCampbell Barton
2018-10-09Fix T57097: Crash when adding a Texture Slot in Texture Paint modeClément Foucault
2018-10-09Edit Mesh: replace DerivedMesh w/ MeshCampbell Barton
2018-10-08Edit Mesh: basic show in edit mode supportCampbell Barton
2018-10-08Edit Mesh: use deformed mesh w/ face-dot & normalsCampbell Barton
2018-10-04Fix UV select tools not refreshingCampbell Barton
2018-10-03Cleanup: styleCampbell Barton
2018-10-01Edit UVs: Fix missing wires with multiple windowsClément Foucault
2018-10-01Edit UVs: Refactor drawing Shadow UV in Image EditorClément Foucault
2018-10-01Edit UVs: Refactor drawing Edit UV in Image EditorClément Foucault
2018-09-27Implement a new dedicated weight painting shader.Jeroen Bakker
2018-09-26Fix misleading field naming.Alexander Gavrilov
2018-09-26Cleanup: naming of DRW mesh weight APICampbell Barton
2018-09-26Cleanup: warnings, styleCampbell Barton
2018-09-25Implement correct drawing of advanced Weight display features.Alexander Gavrilov
2018-09-21Fix: missing cache invalidation when the active vertex group changedJacques Lucke
2018-09-19DRW: Fix crash when new shader requires 0 customdata layersClément Foucault
2018-09-19DRW: Only trash UV and tangent data when using BKE_MESH_BATCH_DIRTY_SHADINGClément Foucault
2018-09-19Merge branch 'master' into blender2.8Brecht Van Lommel
2018-09-19Merge branch 'master' into blender2.8Campbell Barton
2018-09-08Fix T56722: Crash - Entering mesh Edit Mode.Bastien Montagne
2018-09-07Cleanup: Unused undefSergey Sharybin
2018-09-05Edit Mesh: Add support for draw option parametersClément Foucault
2018-09-05Fix T56692: The edges are not highlighted in Mark Freestyle EdgeClément Foucault
2018-08-23Rename: *_batch_cache_dirty > *_batch_cache_dirty_tagDalai Felinto
2018-08-10Cleanup: styleCampbell Barton
2018-08-09Fix trivial error in callsoc-2018-bevelRohan Rathi
2018-08-09Fixed custom shading not updating in Edit ModeRohan Rathi
2018-07-21Merge branch 'blender2.8' into soc-2018-bevelRohan Rathi
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-08Cleanup: rename 'ct' to 'len' for gawainCampbell Barton
2018-07-08Cleanup: rename 'ct' to 'len' for size varsCampbell Barton
2018-07-08Cleanup: abbreviate unsigned types (draw manager)Campbell Barton
2018-07-03Cleanup: typosCampbell Barton
2018-07-02Merge branch 'blender2.8' into soc-2018-bevelRohan Rathi
2018-06-29Cleanup: Moar DM busting, mostly cleaning up MOD_utils.Bastien Montagne
2018-06-28Workbench: Fix crash editing in texture modes without uv layerJeroen Bakker