Age | Commit message (Expand) | Author |
---|---|---|
2022-09-12 | Sculpt: Fix T100941: Draw cache invalidation loop | Joseph Eagar |
2022-08-16 | Cleanup: some refactoring in mapped mesh extraction | Brecht Van Lommel |
2022-08-16 | Merge branch 'blender-v3.3-release' | Brecht Van Lommel |
2022-08-16 | Fix T98773: GPU subdivision issues with UV editor display | Brecht Van Lommel |
2022-08-05 | Cleanup: Reduce indentation | Hans Goudey |
2022-08-02 | Fix T99715: Only force optimal display during on cage editing. | Jeroen Bakker |
2022-07-26 | Refactor: Extract color attributes as generic attributes | Hans Goudey |
2022-06-18 | Cleanup: Always store attribute name in attribute request | Hans Goudey |
2022-06-14 | Fix T98813: crash with GPU subdiv in edit mode and instanced geometry | Brecht Van Lommel |
2022-06-10 | Cleanup: Clang tidy | Hans Goudey |
2022-06-08 | Sculpt: PBVH Draw Support for EEVEE | Joseph Eagar |
2022-06-07 | Cleanup: Use const pointers in attribute API | Hans Goudey |
2022-06-05 | Cleanup: Move remaining mesh draw code to C++ | Hans Goudey |