Age | Commit message (Expand) | Author |
---|---|---|
2020-09-15 | Liquid Simulation Display Options (GSoC 2020) | Sriharsha Kotcharlakot |
2020-09-06 | Cleanup: GPUVertBuf: Replace GPU_vertbuf_create by GPU_vertbuf_calloc | Clément Foucault |
2020-09-05 | GPUTexture: Change texture creation API | Clément Foucault |
2020-09-05 | GPUTexture: Remove bind to edit calls | Clément Foucault |
2020-08-13 | GPU: Use GPU_vertbuf_create & GPU_indexbuf_calloc instead of manual alloc | Clément Foucault |
2020-07-18 | GPUTexture: Add better swizzle support | Clément Foucault |
2020-05-07 | Fix T76510: Eevee OpenVDB render artifacts due to texture clamping | Brecht Van Lommel |
2020-04-03 | Code Quality: Replace for loops with LISTBASE_FOREACH | Dalai Felinto |
2020-04-03 | Cleanup: Including "BLI_listbase.h" for LISTBASE_FOREACH macro | Dalai Felinto |
2020-03-18 | Objects: add Volume object type, and prototypes for Hair and PointCloud | Brecht Van Lommel |