Age | Commit message (Expand) | Author |
2022-02-07 | Curves: Rename "Hair" types, variables, and functions to "Curves" | Hans Goudey |
2021-12-08 | Cleanup: move public doc-strings into headers for 'draw' | Campbell Barton |
2021-11-09 | Fix: Crash with no active object after recent commit | Hans Goudey |
2021-11-09 | Viewport: Remove different outline color for instances | Hans Goudey |
2021-07-03 | Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXX | Campbell Barton |
2021-03-18 | Cleanup: spelling | Campbell Barton |
2021-02-14 | Cleanup: spelling | Campbell Barton |
2021-02-05 | Cleanup: correct spelling in comments | Campbell Barton |
2020-10-19 | Spelling: It's Versus Its | Harley Acheson |
2020-09-11 | Use DrawManager for Image/UV Editor | Jeroen Bakker |
2020-09-05 | GPUTexture: Change texture creation API | Clément Foucault |
2020-08-21 | GPUUniformBuf: Rename struct and change API a bit | Clément Foucault |
2020-08-18 | Fix T79800: Split vertex size for grease pencil | Antonio Vazquez |
2020-08-07 | Cleanup: declare arrays arrays where possible | Campbell Barton |
2020-08-07 | Cleanup: Draw, Clang-Tidy else-after-return fixes (incomplete) | Sybren A. Stüvel |
2020-07-18 | Cleanup: GPU: rename bglPolygonOffset to GPU_polygon_offset | Clément Foucault |
2020-07-01 | Fix T77780 Overlay: Weight colors are not in render in the right colorspace | Clément Foucault |
2020-03-23 | UI: Theme options for checkerboard pattern colors and size | Michael Soluyanov |
2020-03-19 | Cleanup: `make format` after SortedIncludes change | Dalai Felinto |
2020-03-18 | Objects: Eevee and workbench rendering of new Volume, Hair, PointCloud | Brecht Van Lommel |
2020-03-09 | GPencil: Refactor of Draw Engine, Vertex Paint and all internal functions | Antonio Vazquez |
2020-02-11 | DRW: Color Management improvement | Clément Foucault |
2019-12-07 | UI: Custom Face Orientation Colors | Harley Acheson |
2019-12-02 | Overlay Engine: Refactor & Cleanup | Clément Foucault |
2019-10-16 | Fix T68380 Skin modifier root not displayed | Clément Foucault |
2019-10-03 | Cleanup: unused structs, struct members | Campbell Barton |
2019-09-17 | DRW: Refactor to support draw call batching | Clément Foucault |
2019-09-14 | Revert "DRW: Refactor to support draw call batching" | Clément Foucault |
2019-09-13 | DRW: Refactor to support draw call batching | Clément Foucault |
2019-09-07 | Cleanup: use post increment/decrement | Campbell Barton |
2019-08-26 | 3D View: show selected object axis when affect origins is enabled | Campbell Barton |
2019-08-01 | Cleanup: misc spelling fixes | Campbell Barton |
2019-05-31 | DrawManager: Color Management | Jeroen Bakker |
2019-05-30 | Fix T64510 Armature: Empty Not Visible as Bone custom shape | Clément Foucault |
2019-05-30 | Cleanup: use const argument, r_ prefix return arg | Campbell Barton |
2019-05-30 | 3D View: Support light probe data clipping | Campbell Barton |
2019-05-28 | Cleanup: DRW: Rename DRW_STATE_BLEND_* for API clarity | Clément Foucault |
2019-05-27 | Cleanup: DRW: Move WorldClipPlanes to builtin uniform | Clément Foucault |
2019-05-27 | Cleanup: EditMesh: Remove DRW_STATE_OFFSET_* | Clément Foucault |
2019-05-22 | DRW: Remove some usage of DRW_viewport_matrix_get | Clément Foucault |
2019-05-17 | Cleanup: DRW: Remove uneeded DRWState values | Clément Foucault |
2019-05-14 | Cleanup: DRW: Remove uneeded _add suffix from DRW_shgroup_call_add | Clément Foucault |
2019-05-14 | DRW: Refactor: Use DRWCall to accumulate per instance attributes | Clément Foucault |
2019-05-10 | Overlays: Use common_view_lib.glsl | Clément Foucault |
2019-05-09 | Overlay: Remove use of NormalMatrix | Clément Foucault |
2019-05-08 | Cleanup: draw_common: Use switch instead of ifs | Clément Foucault |
2019-05-01 | UI: move object origin size preference to themes | George Vogiatzis |
2019-05-01 | Cleanup: comments (long lines) in draw | Campbell Barton |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2019-03-27 | Cleanup: style, use braces for draw | Campbell Barton |