Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2018-10-03Pose Mode: Add back IK Degrees of freedom displayClément Foucault
2018-10-03Cleanup: styleCampbell Barton
2018-10-01Cleanup: styleCampbell Barton
2018-09-27Implement a new dedicated weight painting shader.Jeroen Bakker
2018-09-26Edit Surface: Use edit curve engine to display edit surfaceClément Foucault
2018-09-14Object Mode: Make Flat object outline visible in orthographic viewClément Foucault
2018-09-11DRW: Convert common theme color to linear for viewport renderClément Foucault
2018-09-05Fix T56692: The edges are not highlighted in Mark Freestyle EdgeClément Foucault
2018-09-04Cleanup: overly polite/rude messagesCampbell Barton
2018-08-303D View: scale edit-mesh drawing by pixel sizeCampbell Barton
2018-08-27Revert "DRW: Remove unecessary GL calls"Clément Foucault
2018-08-27DRW: Remove unecessary GL callsClément Foucault
2018-08-22Object Mode: Add back spot cone displayClément Foucault
2018-08-22Cleanup: styleCampbell Barton
2018-08-17Object Mode: Use same empty (arrow) drawing as the bone axes displayClément Foucault
2018-08-17Cleanup: Remove unused uniform and UBO.Clément Foucault
2018-07-30Armature: Fix bone always transparent when enabling MSAAClément Foucault
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-16Smoke: Port display to Workbench + object modeClément Foucault
2018-07-01Cleanup: use '_len' suffix for line stippleCampbell Barton
2018-07-013D View: use 3px dashed relationship lineCampbell Barton
2018-06-19Revert: EditMode Inactive edge drawingJeroen Bakker
2018-06-15Edit Mesh: tweak vertex size & edge widthCampbell Barton
2018-06-13Cleanup: unused varCampbell Barton
2018-06-13T55456: EditMode DrawingJeroen Bakker
2018-06-01T54991: Restore support for Motion Path drawing in 2.8Joshua Leung
2018-05-26Cleanup: whitespace, long lines, duplicate includeCampbell Barton
2018-05-24Fix Lamps, Empties, Cameras and Speakers not using theme colorsPablo Vazquez
2018-05-16Armature: Cleanup: Remove unused function and use less silly wire drawing.Clément Foucault
2018-05-08Armature: Add back Stick bone draw type.Clément Foucault
2018-05-07Object Mode: Use stipple shader for relationship lines.Clément Foucault
2018-05-06Armature: Fix bone axes not using bone color.Clément Foucault
2018-05-06Armature: Fix/Change bone axes display.Clément Foucault
2018-05-05Armature: Rename bone shaders and add 2 colors smooth blending.Clément Foucault
2018-05-05Armature: Make bone outlines thickness variable.Clément Foucault
2018-05-05Groups: remove drawing group objects in a different color.Brecht Van Lommel
2018-05-03Fix T54805: Bones are white in edit modeDalai Felinto
2018-05-03Metaball: Move handles shader to draw/modes/shader and reference them in draw...Germano
2018-05-03Metaball: pointers used in `DRW_shgroup_call_dynamic_add` don't need to hold ...Germano
2018-05-02Armature: Envelope: Small cleanup + don't smooth the distance display.Clément Foucault
2018-05-02Armature: More work and cleanup on envelope bones drawing.Clément Foucault
2018-05-02Armature: Envelope Bones: Change drawing method.Clément Foucault
2018-05-02Armature: "Raytrace" bones endpoint spheres.Clément Foucault
2018-05-02DRW: Armature: New bone outline shader.Clément Foucault
2018-04-30DRW: Remove DRWTextureFormat in favor or GPUTextureFormat.Clément Foucault
2018-04-17Object Mode: Fix wrong wire color on non-meshes objects.Clément Foucault
2018-04-17DRW: Fix lightprobe objects outlines.Clément Foucault
2018-03-25DRW: Fix crash/broken Metaballs display.Clément Foucault
2018-02-28Object Mode: Fix incorrect lightprobe wire color when in edit mode.Clément Foucault
2018-02-27DRW: Do not recreate the common uniform buffer every frame.Clément Foucault