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AgeCommit message (Expand)Author
2019-02-06GPU: refactor clipped drawing from DRW into GPUCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-29DRW: support clipping for all lamp typesCampbell Barton
2019-01-28DRW: support clipping for object & lamp centersCampbell Barton
2019-01-28Cleanup: sort forward declarations of enum & structCampbell Barton
2019-01-26DRW: support clipping for empty objectCampbell Barton
2019-01-24DRW: support clipping for camera objectsCampbell Barton
2019-01-23Cleanup: add BEGIN/END to GPL headersCampbell Barton
2019-01-22Cleanp: use single global for draw managerCampbell Barton
2019-01-22Cleanup: use const argsCampbell Barton
2019-01-21DRW: Support wire overlay clippingCampbell Barton
2019-01-12Drawing API: shgroup_instance and shgroup_instance_alpha clarificationDalai Felinto
2019-01-103D View: use faded color for dupli instance wire & pointsCampbell Barton
2018-12-30Cleanup: remove non-existing function declarationsCampbell Barton
2018-12-10Edit Mesh: Make "fresnel effect" not transparent but mix between 2 colorsClément Foucault
2018-10-03Pose Mode: Add back IK Degrees of freedom displayClément Foucault
2018-09-29Fix mysterious crash when using textureGather on Intel drivers.mano-wii
2018-09-27Implement a new dedicated weight painting shader.Jeroen Bakker
2018-09-26Edit Surface: Use edit curve engine to display edit surfaceClément Foucault
2018-09-19Merge branch 'master' into blender2.8Brecht Van Lommel
2018-09-14Object Mode: Make Flat object outline visible in orthographic viewClément Foucault
2018-09-11DRW: Convert common theme color to linear for viewport renderClément Foucault
2018-09-05Fix T56692: The edges are not highlighted in Mark Freestyle EdgeClément Foucault
2018-08-22Object Mode: Add back spot cone displayClément Foucault
2018-08-17Object Mode: Use same empty (arrow) drawing as the bone axes displayClément Foucault
2018-07-30Armature: Fix bone always transparent when enabling MSAAClément Foucault
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-16Smoke: Port display to Workbench + object modeClément Foucault
2018-06-19Revert: EditMode Inactive edge drawingJeroen Bakker
2018-06-13T55456: EditMode DrawingJeroen Bakker
2018-06-02DRW: Make the Procedural hair update part of the drawmanager.Clément Foucault
2018-06-01T54991: Restore support for Motion Path drawing in 2.8Joshua Leung
2018-05-30DRW: Add new GPU hair system.Clément Foucault
2018-05-16Armature: Cleanup: Remove unused function and use less silly wire drawing.Clément Foucault
2018-05-08Cleanup: whitespace, duplicate includesCampbell Barton
2018-05-08Armature: Add back Stick bone draw type.Clément Foucault
2018-05-07Armature: Add back relationship lines.Clément Foucault
2018-05-07Object Mode: Use stipple shader for relationship lines.Clément Foucault
2018-05-06Armature: Add a special Pass for bone axes.Clément Foucault
2018-05-06Armature: Put passes in a struct easier to pass around.Clément Foucault
2018-05-06Armature: Fix/Change bone axes display.Clément Foucault
2018-05-05Armature: Rename bone shaders and add 2 colors smooth blending.Clément Foucault
2018-05-05Groups: remove drawing group objects in a different color.Brecht Van Lommel
2018-05-03Metaball: pointers used in `DRW_shgroup_call_dynamic_add` don't need to hold ...Germano
2018-05-02Armature: Envelope: Small cleanup + don't smooth the distance display.Clément Foucault
2018-05-02Armature: More work and cleanup on envelope bones drawing.Clément Foucault
2018-05-02Armature: Envelope Bones: Change drawing method.Clément Foucault
2018-05-02Armature: "Raytrace" bones endpoint spheres.Clément Foucault
2018-05-02DRW: Armature: New bone outline shader.Clément Foucault
2018-04-17DRW: Fix lightprobe objects outlines.Clément Foucault