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AgeCommit message (Expand)Author
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-03-16DRW: support clipping for armature bone axesCampbell Barton
2019-03-16DRW: support clipping for envelope armature draw typeCampbell Barton
2019-03-16DRW: support clipping for relationship linesCampbell Barton
2019-03-05DRW: support clipping for bone vertsCampbell Barton
2019-02-27Armature: Force Transparent bone in wireframe display type/modeClément Foucault
2019-02-27Cleanup: rename lamp -> lightCampbell Barton
2019-02-23Cleanup: quiet undeclared variable warningCampbell Barton
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-10Cleanup: use shorter name for shader configCampbell Barton
2019-02-08DRW: support clipping for stick & wire bonesCampbell Barton
2019-02-07DRW: support clipping for octahedral & box bonesCampbell Barton
2019-02-06DRW: Support edit-metaball clippingCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-06GPU: refactor clipped drawing from DRW into GPUCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-29DRW: support clipping for all lamp typesCampbell Barton
2019-01-28DRW: support clipping for object & lamp centersCampbell Barton
2019-01-28Cleanup: sort forward declarations of enum & structCampbell Barton
2019-01-26DRW: support clipping for empty objectCampbell Barton
2019-01-24DRW: support clipping for camera objectsCampbell Barton
2019-01-23Cleanup: add BEGIN/END to GPL headersCampbell Barton
2019-01-22Cleanp: use single global for draw managerCampbell Barton
2019-01-22Cleanup: use const argsCampbell Barton
2019-01-21DRW: Support wire overlay clippingCampbell Barton
2019-01-12Drawing API: shgroup_instance and shgroup_instance_alpha clarificationDalai Felinto
2019-01-103D View: use faded color for dupli instance wire & pointsCampbell Barton
2018-12-30Cleanup: remove non-existing function declarationsCampbell Barton
2018-12-10Edit Mesh: Make "fresnel effect" not transparent but mix between 2 colorsClément Foucault
2018-10-03Pose Mode: Add back IK Degrees of freedom displayClément Foucault
2018-09-29Fix mysterious crash when using textureGather on Intel drivers.mano-wii
2018-09-27Implement a new dedicated weight painting shader.Jeroen Bakker
2018-09-26Edit Surface: Use edit curve engine to display edit surfaceClément Foucault
2018-09-19Merge branch 'master' into blender2.8Brecht Van Lommel
2018-09-14Object Mode: Make Flat object outline visible in orthographic viewClément Foucault
2018-09-11DRW: Convert common theme color to linear for viewport renderClément Foucault
2018-09-05Fix T56692: The edges are not highlighted in Mark Freestyle EdgeClément Foucault
2018-08-22Object Mode: Add back spot cone displayClément Foucault
2018-08-17Object Mode: Use same empty (arrow) drawing as the bone axes displayClément Foucault
2018-07-30Armature: Fix bone always transparent when enabling MSAAClément Foucault
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-16Smoke: Port display to Workbench + object modeClément Foucault
2018-06-19Revert: EditMode Inactive edge drawingJeroen Bakker
2018-06-13T55456: EditMode DrawingJeroen Bakker
2018-06-02DRW: Make the Procedural hair update part of the drawmanager.Clément Foucault
2018-06-01T54991: Restore support for Motion Path drawing in 2.8Joshua Leung
2018-05-30DRW: Add new GPU hair system.Clément Foucault
2018-05-16Armature: Cleanup: Remove unused function and use less silly wire drawing.Clément Foucault
2018-05-08Cleanup: whitespace, duplicate includesCampbell Barton
2018-05-08Armature: Add back Stick bone draw type.Clément Foucault