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2021-12-08Cleanup: move public doc-strings into headers for 'draw'Campbell Barton
Ref T92709
2020-01-13Fix T72152 DRW_debug_sphere Not Working After Overlay RefactorClément Foucault
2019-09-07Cleanup: use post increment/decrementCampbell Barton
When the result isn't used, prefer post increment/decrement (already used nearly everywhere in Blender).
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2019-01-23Cleanup: add BEGIN/END to GPL headersCampbell Barton
2019-01-18DRW: Fix assert when using draw debug APIClément Foucault
2018-10-09Cleanup: namingCampbell Barton
- immAttrib* -> immAttr* - immSkipAttrib -> immAttrSkip Term 'attr' is a convention for GPU module.
2018-09-28Fix/workaround stupidity of CLangSergey Sharybin
Seems there is something wrong with ternary operator and type deduction. Copying matrix to a variable with cleaner name seems to be better solution than to force cast to an array.
2018-08-22Object Mode: Add back spot cone displayClément Foucault
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-16DRWDebug: Add new debug functions for spheres and matrices.Clément Foucault
2018-05-30Cleanup: style/whitespaceCampbell Barton
Also use 'uint'.
2018-05-30Cleanup: whitespaceCampbell Barton
2018-05-27DRW: Add new DRW_debug API.Clément Foucault
This new API aim to provide simple function that can be called by the draw engines during any phase of the draw pipeline. All calls are saved and issued after all engines have finished rendering. This removes the need of setuping special passes and shading groups for some simple debug drawing.