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AgeCommit message (Expand)Author
2019-09-03Fix T66950: WeightPaint Bone Selection OverlayJeroen Bakker
2019-08-22Shading: Add object color to Object Info node.OmarSquircleArt
2019-08-17Cleanup: spellingCampbell Barton
2019-08-17Cleanup: correct commentsCampbell Barton
2019-08-17DRW: Fix couple of issues in DRW_draw_select_idClément Foucault
2019-08-16Cleanup: remove gawain referenceCampbell Barton
2019-08-15WM: reuse visible region calculationCampbell Barton
2019-08-15Edit Mesh Selection: Refactor: Redraw idmap buffer at runtime with only objec...mano-wii
2019-08-07Edit Mesh Selection: Move ED_view3d_select_ functions to bf_drawmano-wii
2019-08-01Cleanup: misc spelling fixesCampbell Barton
2019-08-01Cleanup: remove unused membermano-wii
2019-07-31Refactor access to dependency graphSergey Sharybin
2019-07-30Fix crash clicking in the 3D view on startupCampbell Barton
2019-07-303D View: Move selection API to a Selection engine.mano-wii
2019-07-10Fix T65850 Sculpt: Vertices not hidden if using shape keysClément Foucault
2019-07-10DrawManager: Crash Face SelectionJeroen Bakker
2019-07-06Fix T62101: GPencil: selection order is wrongAntonioya
2019-07-04Cleanup: Suppress warningJeroen Bakker
2019-07-04GreasePencil: Image render artifactsJeroen Bakker
2019-07-01DRW: Fix Crash in DRW_draw_depth_object when object batch cache is not initClément Foucault
2019-06-26DrawManager: Sanatize default_view resetJeroen Bakker
2019-06-21Fix T62876: Camera Background ImagesJeroen Bakker
2019-06-19Fix T65914: Workbench Transparency FilmJeroen Bakker
2019-06-18Fix T65689 Geometry overlaps axis selectorClément Foucault
2019-06-18Fix T65805 Assert "Too many draw engines enabled at the same time"Clément Foucault
2019-06-12Cleanup: spelling in commentsCampbell Barton
2019-06-07DrawManager: OpenGL State Image RenderingJeroen Bakker
2019-06-02GPU: support default framebuffer with ID not equal to 0Tomoaki Kawada
2019-05-31Fix sculpt mode drawing with modifiers still being wrong in some casesBrecht Van Lommel
2019-05-31DrawManager: Color ManagementJeroen Bakker
2019-05-31DrawManager: Sculpt Mesh DrawingJeroen Bakker
2019-05-31Fix T65319 Crash when selecting vertices in edit modeClément Foucault
2019-05-30DRW: Add unit_state to avoid lots of DRWCallState duplicationClément Foucault
2019-05-29DrawManager: Cycles+GPencilJeroen Bakker
2019-05-29Possible fix for T63685: macOS edit mode selection not working on second displaymano-wii
2019-05-28Cleanup: GPU: Move program point size to GPU_stateClément Foucault
2019-05-28Cleanup: DRW: Rename DRW_STATE_BLEND_* for API clarityClément Foucault
2019-05-27Cleanup: DRW: Move WorldClipPlanes to builtin uniformClément Foucault
2019-05-24Viewport: don't show transparent checkboard in lookdev shading modeBrecht Van Lommel
2019-05-23Gpencil: Fix assert when rendering with EeveeClément Foucault
2019-05-22DRW/Eevee: Fix camera texture coordinates in rendersClément Foucault
2019-05-22GPU: Refactor GPU_batch_draw_range_exClément Foucault
2019-05-22Cleanup: DRW: Remove, rename stuffsClément Foucault
2019-05-22DRW: Do not update the view ubo for each passClément Foucault
2019-05-22DRW: DRWView: Finish refactorClément Foucault
2019-05-22BLI_memblock: Refactor for faster iteration and allocationClément Foucault
2019-05-22DRW: Add DRWView to improve different view handlingClément Foucault
2019-05-22Cleanup: DRW: Refactor code for better readability and simplificationClément Foucault
2019-05-20GPU: Use uint in GPU_batch_uniform_1ui.mano-wii
2019-05-20Edit Mesh Select: Fix OpenGL status to use `GPU_point_size`.mano-wii