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AgeCommit message (Expand)Author
2022-10-13Mesh: Move runtime data out of DNAHans Goudey
2022-10-04Cleanup: replace UNUSED macro with commented args in C++ codeHans Goudey
2022-09-23Mesh: Move selection flags to generic attributesHans Goudey
2022-09-06Merge branch 'blender-v3.3-release'Brecht Van Lommel
2022-09-06Fix T100842: Display Texture Paint UVs option in UV editor not workingBrecht Van Lommel
2022-08-16Merge branch 'blender-v3.3-release'Brecht Van Lommel
2022-08-16Fix T98773: GPU subdivision issues with UV editor displayBrecht Van Lommel
2022-08-11Mesh: Move hide flags to generic attributesHans Goudey
2022-06-18Cleanup: Remove unused argument, unnecessary struct keywordHans Goudey
2022-06-05Cleanup: Move remaining mesh draw code to C++Hans Goudey
2022-05-13Fix T97330: UV points missing with some modifiersKévin Dietrich
2022-04-19Refactor: Move mesh face dot tag out of MVertHans Goudey
2022-03-23Fix T96372: UV editor selection display wrong with GPU subdivisionKévin Dietrich
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-01-16Fix T94865: GPU subdiv crash switching to texpaint areaKévin Dietrich
2022-01-16Cleanup: deduplicate GPU subdiv data extraction loopsKévin Dietrich
2022-01-06Fix T94672: incorrect Workbench shadows with GPU subdivisionKévin Dietrich
2021-12-27OpenSubDiv: add support for an OpenGL evaluatorKévin Dietrich
2021-12-14Cleanup: correct unbalanced doxygen groupsCampbell Barton
2021-08-23Cleanup: rename 'MeshBufferCache' to 'MeshBufferList'Germano Cavalcante
2021-07-26Cleanup: Rearrange mesh extraction filesGermano Cavalcante
2021-06-18Cleanup: clang-tidyCampbell Barton
2021-06-11Refactor: Draw Cache: use 'BLI_task_parallel_range'Germano Cavalcante
2021-06-08Revert "Cleanup: use cpp new/delete."Jeroen Bakker
2021-06-08Cleanup: replace NULL with nullptr.Jeroen Bakker
2021-06-08Cleanup: use cpp new/delete.Jeroen Bakker
2021-06-08Cleanup: Separate compile unit edituv.Jeroen Bakker