Age | Commit message (Expand) | Author |
---|---|---|
2022-06-18 | Cleanup: Remove unused argument, unnecessary struct keyword | Hans Goudey |
2022-06-05 | Cleanup: Move remaining mesh draw code to C++ | Hans Goudey |
2022-03-02 | Merge remote-tracking branch 'origin/blender-v3.1-release' | Kévin Dietrich |
2022-03-02 | Fix T94729: GPU subdivision does not support meshes without polygons | Kévin Dietrich |
2022-02-11 | File headers: SPDX License migration | Campbell Barton |
2022-01-31 | Cleanup: use our own conventions for tags in comments | Campbell Barton |
2022-01-13 | Refactor: Move normals out of MVert, lazy calculation | Hans Goudey |
2021-12-27 | OpenSubDiv: add support for an OpenGL evaluator | Kévin Dietrich |
2021-08-23 | Cleanup: rename 'MeshBufferCache' to 'MeshBufferList' | Germano Cavalcante |
2021-07-26 | Cleanup: Rearrange mesh extraction files | Germano Cavalcante |
2021-07-02 | Cleanup: Clang tidy, remove typedef | Hans Goudey |
2021-07-01 | Cleanup: Separate each extractor into specific compile units | Germano Cavalcante |