Age | Commit message (Expand) | Author |
---|---|---|
2022-08-30 | Merge branch 'blender-v3.3-release' | Philipp Oeser |
2022-08-30 | Fix T93084: Area stretch overlay full red on large scale mesh | Philipp Oeser |
2022-08-16 | Cleanup: some refactoring in mapped mesh extraction | Brecht Van Lommel |
2022-06-18 | Cleanup: Remove unused argument, unnecessary struct keyword | Hans Goudey |
2022-06-05 | Cleanup: Move remaining mesh draw code to C++ | Hans Goudey |
2022-02-11 | File headers: SPDX License migration | Campbell Barton |
2022-01-06 | Cleanup: spelling in comments | Campbell Barton |
2021-12-27 | OpenSubDiv: add support for an OpenGL evaluator | Kévin Dietrich |
2021-08-23 | Cleanup: rename 'MeshBufferCache' to 'MeshBufferList' | Germano Cavalcante |
2021-07-26 | Cleanup: Rearrange mesh extraction files | Germano Cavalcante |
2021-07-01 | Cleanup: Separate each extractor into specific compile units | Germano Cavalcante |