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AgeCommit message (Expand)Author
2022-05-05Cleanup: spelling in commentsCampbell Barton
2022-05-03Fix T93179: geonodes UVs and Vertex colors do not work in EEVEEKévin Dietrich
2022-05-03Fix T96338: GPU subdiv crash switching to UV editingKévin Dietrich
2022-04-29Fix wrong cast from uint to int (2)Germano Cavalcante
2022-04-29Fix wrong cast from uint to intGermano Cavalcante
2022-04-29Select Engine: port shader to use 'GPUShaderCreateInfo'Germano Cavalcante
2022-04-20Cleanup: Rename CD_MLOOPCOL to CD_PROP_BYTE_COLORHans Goudey
2022-04-19Refactor: Move mesh face dot tag out of MVertHans Goudey
2022-04-14Fix T96563: tangents artifacts with GPU subdivisionKévin Dietrich
2022-04-14Fix part of T96596: wrong generated coordinates with GPU subdivisionKévin Dietrich
2022-04-13Cover some DNA files with C++ utility macrosSergey Sharybin
2022-04-06Cleanup: zero initialize VColRef before setting membersCampbell Barton
2022-04-05Refactor: Unify vertex and sculpt colors into newJoseph Eagar
2022-04-04Cleanup: clang-tidyCampbell Barton
2022-04-04Cleanup: ensure space after file named in headersCampbell Barton
2022-03-29Fix T96356: artefacts with GPU subdivision and vertex paint maskKévin Dietrich
2022-03-23Fix T96372: UV editor selection display wrong with GPU subdivisionKévin Dietrich
2022-03-16Cleanup: incorrect comments, use C commentsCampbell Barton
2022-03-02Merge remote-tracking branch 'origin/blender-v3.1-release'Kévin Dietrich
2022-03-02Fix T94729: GPU subdivision does not support meshes without polygonsKévin Dietrich
2022-03-02Merge remote-tracking branch 'origin/blender-v3.1-release'Kévin Dietrich
2022-03-02Fix T94952: normals maps don't render correctly with GPU subdivisionKévin Dietrich
2022-02-25Merge remote-tracking branch 'origin/blender-v3.1-release'Kévin Dietrich
2022-02-25Fix different shading between CPU and GPU subdivisionKévin Dietrich
2022-02-17Merge remote-tracking branch 'origin/blender-v3.1-release'Kévin Dietrich
2022-02-17Fix vertex groups not rendering properly with GPU subdivisionKévin Dietrich
2022-02-15Merge remote-tracking branch 'origin/blender-v3.1-release'Kévin Dietrich
2022-02-15Fix T95697: GPU subdivision ignores custom normalsKévin Dietrich
2022-02-14Merge remote-tracking branch 'origin/blender-v3.1-release'Kévin Dietrich
2022-02-14Fix T95177: GPU subdiv crashes mirror modifier in edit-modeKévin Dietrich
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-02-04Attributes: Infrastructure for generic 8-bit integer data typeHans Goudey
2022-01-31Cleanup: use our own conventions for tags in commentsCampbell Barton
2022-01-25Fix depsgraphs sharing IDs via evaluated edit meshSergey Sharybin
2022-01-24GPU subdiv: reduce memory usage for point IBOKévin Dietrich
2022-01-20Subdivision: add support for vertex creasingKévin Dietrich
2022-01-16Fix T94865: GPU subdiv crash switching to texpaint areaKévin Dietrich
2022-01-16Cleanup: deduplicate GPU subdiv data extraction loopsKévin Dietrich
2022-01-13Refactor: Move normals out of MVert, lazy calculationHans Goudey
2022-01-12BLI: Refactor vector types & functions to use templatesClément Foucault
2022-01-12Revert "BLI: Refactor vector types & functions to use templates"Clément Foucault
2022-01-12BLI: Refactor vector types & functions to use templatesClment Foucault
2022-01-12Revert "BLI: Refactor vector types & functions to use templates"Clément Foucault
2022-01-12BLI: Refactor vector types & functions to use templatesClément Foucault
2022-01-07Cleanup: remove redundant const qualifiers for POD typesCampbell Barton
2022-01-06Fix T94672: incorrect Workbench shadows with GPU subdivisionKévin Dietrich
2022-01-06GPU subdiv: fix wrong data sizes used for lines adjacency IBOKévin Dietrich
2022-01-06Cleanup: spelling in commentsCampbell Barton
2021-12-27Cleanup: clang tidyJacques Lucke
2021-12-27OpenSubDiv: add support for an OpenGL evaluatorKévin Dietrich