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AgeCommit message (Expand)Author
2022-08-05Cleanup: Remove outdated commentHans Goudey
2022-07-26Refactor: Extract color attributes as generic attributesHans Goudey
2022-07-04Fix T98884: Fix edge case crashes in gpu subdiv cache codeJoseph Eagar
2022-06-27Fix color attribute interpolation with GPU subdivisionKévin Dietrich
2022-06-20Fix T98913: GPU Subdivision: "Show Wire" overlay glitchKévin Dietrich
2022-06-18Cleanup: Remove unused argument, unnecessary struct keywordHans Goudey
2022-06-18Cleanup: Always store attribute name in attribute requestHans Goudey
2022-06-15Cleanup: Miscellaneous improvements to draw attribute extractionHans Goudey
2022-06-14Fix T98866: GPU subdiv crash in edit mode with loose geometryKévin Dietrich
2022-06-10Cleanup: Clang tidyHans Goudey
2022-06-08Cleanup: Remove unnecessary namespace specificationHans Goudey
2022-06-07Cleanup: Use const pointers in attribute APIHans Goudey
2022-06-05Cleanup: Comments and formatting in mesh extract headersHans Goudey
2022-06-05Cleanup: Move remaining mesh draw code to C++Hans Goudey
2022-06-04Cleanup: Use const for retrieved custom data layersHans Goudey
2022-06-01Cleanup: use 'e' prefix for enum typesCampbell Barton
2022-06-01Merge branch 'blender-v3.2-release'Joseph Eagar
2022-06-01GPU subdiv: Fix edit mode vertex color not being uploaded properlyJoseph Eagar
2022-05-27Merge remote-tracking branch 'origin/blender-v3.2-release'Kévin Dietrich
2022-05-26Fix T98385: Color attributes not working with GPU subdivisionKévin Dietrich
2022-05-26Fix T98392: GPU subdivision crash with knife toolsKévin Dietrich
2022-05-25Merge branch 'blender-v3.2-release'Bastien Montagne
2022-05-25Fix vertex format for mesh attributes with GPU subdivisionKévin Dietrich
2022-05-25Fix T96080: hiding elements does not work with GPU subdivKévin Dietrich
2022-05-24EEVEE: support Curves attributes renderingKévin Dietrich
2022-05-22GPU subdiv: smoothly interpolate orco layerKévin Dietrich
2022-05-14Cleanup: Further use of const for retrieved custom data layersHans Goudey
2022-05-13Cleanup: Use const when retrieving custom data layersHans Goudey
2022-05-13Merge branch 'blender-v3.2-release'Sergey Sharybin
2022-05-13Fix T97330: UV points missing with some modifiersKévin Dietrich
2022-05-05Cleanup: spelling in commentsCampbell Barton
2022-05-03Fix T93179: geonodes UVs and Vertex colors do not work in EEVEEKévin Dietrich
2022-05-03Fix T96338: GPU subdiv crash switching to UV editingKévin Dietrich
2022-04-29Fix wrong cast from uint to int (2)Germano Cavalcante
2022-04-29Fix wrong cast from uint to intGermano Cavalcante
2022-04-29Select Engine: port shader to use 'GPUShaderCreateInfo'Germano Cavalcante
2022-04-20Cleanup: Rename CD_MLOOPCOL to CD_PROP_BYTE_COLORHans Goudey
2022-04-19Refactor: Move mesh face dot tag out of MVertHans Goudey
2022-04-14Fix T96563: tangents artifacts with GPU subdivisionKévin Dietrich
2022-04-14Fix part of T96596: wrong generated coordinates with GPU subdivisionKévin Dietrich
2022-04-13Cover some DNA files with C++ utility macrosSergey Sharybin
2022-04-06Cleanup: zero initialize VColRef before setting membersCampbell Barton
2022-04-05Refactor: Unify vertex and sculpt colors into newJoseph Eagar
2022-04-04Cleanup: clang-tidyCampbell Barton
2022-04-04Cleanup: ensure space after file named in headersCampbell Barton
2022-03-29Fix T96356: artefacts with GPU subdivision and vertex paint maskKévin Dietrich
2022-03-23Fix T96372: UV editor selection display wrong with GPU subdivisionKévin Dietrich
2022-03-16Cleanup: incorrect comments, use C commentsCampbell Barton
2022-03-02Merge remote-tracking branch 'origin/blender-v3.1-release'Kévin Dietrich
2022-03-02Fix T94729: GPU subdivision does not support meshes without polygonsKévin Dietrich