Age | Commit message (Expand) | Author |
---|---|---|
2022-03-22 | Metal: Make GLSL shader source MSL compliant also | Jason Fielder |
2022-01-26 | D13910: Workbench: Port shaders to use GPUShaderCreateInfo | Clément Foucault |
2022-01-25 | Draw: Migrate hair refine compute shader to use create info. | Jeroen Bakker |
2021-09-24 | Hair Info Length Attribute | Jeroen Bakker |
2021-05-28 | DrawManager: Use Compute Shader to Update Hair. | Jeroen Bakker |
2021-05-26 | Revert "DrawManager: Use Compute Shader to Update Hair." | Jeroen Bakker |
2021-05-26 | DrawManager: Use Compute Shader to Update Hair. | Jeroen Bakker |
2020-07-30 | EEVEE: GLSL refactor/cleanup | Clément Foucault |
2020-02-04 | Fix T72504 EEVEE: Crash when rendering Instance Collection with hair | Clément Foucault |
2019-12-02 | Overlay Engine: Refactor & Cleanup | Clément Foucault |