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AgeCommit message (Expand)Author
2022-03-31GPencil: Fix regression with dots uvsClément Foucault
2022-03-31DRW: Rename DRW_shgroup_uniform_vec4_array_copy to mat4_copyClément Foucault
2022-03-31Cleanup: spelling, trailing space for comment-blocksCampbell Barton
2022-03-30Metal: GLSL Shader compatibility 5Jason Fielder
2022-03-30DRW: Port draw_common.c to use shared definition with GLSLClément Foucault
2022-03-29Fix T96356: artefacts with GPU subdivision and vertex paint maskKévin Dietrich
2022-03-26DRW: Port draw_common.c to use shared definition with GLSLClément Foucault
2022-03-23Cleanup: move documentation to headers, other minor correctionsCampbell Barton
2022-03-22Metal: Make GLSL shader source MSL compliant alsoJason Fielder
2022-03-20DRW: Port improvements in common_math_lib.glsl from `eevee-rewrite`Clément Foucault
2022-03-20DRW: Introduce GPencil common GLSL libraryClément Foucault
2022-03-11Cleanup: use M_PI_2 and M_PI_4 where possibleHallam Roberts
2022-03-11Cleanup: fix source comment typosBrecht Van Lommel
2022-02-26Cleanup: typos in comments.Kévin Dietrich
2022-02-25Merge remote-tracking branch 'origin/blender-v3.1-release'Kévin Dietrich
2022-02-25Fix different shading between CPU and GPU subdivisionKévin Dietrich
2022-02-15Merge remote-tracking branch 'origin/blender-v3.1-release'Kévin Dietrich
2022-02-15Fix T95697: GPU subdivision ignores custom normalsKévin Dietrich
2022-02-15GPU subdiv: fix custom data interpolation for N-gonsKévin Dietrich
2022-02-11File headers: add missing copyright, add MIT to SPDX licensesCampbell Barton
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-02-06DRW: Add preprocessor error if including common_view_lib.glsl without draw_viewClément Foucault
2022-02-04DRW: Fix a commentClément Foucault
2022-02-01GPUShader: Rename createInfo storage QualifiersClément Foucault
2022-01-31Cleanup: use our own conventions for tags in commentsCampbell Barton
2022-01-27GPUShaderCreateInfo: Remove push_constant indexingClément Foucault
2022-01-26DRW: Fix builtin uniform name mismatchClément Foucault
2022-01-26D13910: Workbench: Port shaders to use GPUShaderCreateInfoClément Foucault
2022-01-25Cycles: add Point Info nodeBrecht Van Lommel
2022-01-25Draw: Migrate hair refine compute shader to use create info.Jeroen Bakker
2022-01-24Cleanup: spelling in commentsCampbell Barton
2022-01-17Revert "Revert "GPUShaderCreateInfo for interface abstraction""Jeroen Bakker
2022-01-17Revert "GPUShaderCreateInfo for interface abstraction"Jeroen Bakker
2022-01-17GPUShaderCreateInfo for interface abstractionJeroen Bakker
2021-12-27OpenSubDiv: add support for an OpenGL evaluatorKévin Dietrich
2021-11-30Cleanup: capitalize NOTE tagCampbell Barton
2021-11-09Viewport: Remove different outline color for instancesHans Goudey
2021-09-24Hair Info Length AttributeJeroen Bakker
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-05-28Merge branch 'blender-v2.93-release'Clément Foucault
2021-05-28EEVEE: Fix NaN caused by ensure_valid_reflection()Clément Foucault
2021-05-28DrawManager: Use Compute Shader to Update Hair.Jeroen Bakker
2021-05-26Revert "DrawManager: Use Compute Shader to Update Hair."Jeroen Bakker
2021-05-26DrawManager: Use Compute Shader to Update Hair.Jeroen Bakker
2021-04-20Fix T87369 EEVEE: Ambient Oclussion: Firefly caused by degenerated normalClément Foucault
2021-04-20Fix T87541 EEVEE: AO causes black outline around objects and NaN pixelsClément Foucault
2021-04-09Fix T87150: bad points appearance in orthographic viewPhilipp Oeser
2021-03-15EEVEE: Contact Shadow: Fix self intersection issuesClément Foucault
2021-03-13Cleanup: EEVEE: Remove hammersley texture and split hammersley codeClément Foucault
2021-03-08EEVEE: Use Fullscreen maxZBuffer instead of halfresClément Foucault