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AgeCommit message (Expand)Author
2018-10-12Cleanup: use const pointersCampbell Barton
2018-10-12Cleanup: fill vertex buffer in orderCampbell Barton
2018-10-12DRW: edit-mesh cage loose edge/vert supportCampbell Barton
2018-10-12DRW: edit-mesh cage selection supportCampbell Barton
2018-10-11DRW: add mapped edit-mode face-dot drawingCampbell Barton
2018-10-11DRW: Initial edit-mode cage supportCampbell Barton
2018-10-11DRW: add ability to skip drawing verticesCampbell Barton
2018-10-11DRW: avoid edit-mode layer lookups for freestyleCampbell Barton
2018-10-11Cleanup: assign a var to check an edge is realCampbell Barton
2018-10-11DRW: remove redundant editmode mesh tessellationCampbell Barton
2018-10-11Fix draw manager out of bounds assignmentCampbell Barton
2018-10-11Merge branch 'master' into blender2.8Campbell Barton
2018-10-11Cleanup: indentationCampbell Barton
2018-10-10Fix runtime error: shift of uintDalai Felinto
2018-10-10Modifier: Fix cage option for deform modifiersCampbell Barton
2018-10-09Fix T57097: Crash when adding a Texture Slot in Texture Paint modeClément Foucault
2018-10-09Eevee: Add support/Fix Object Info nodeClément Foucault
2018-10-09DRW: Fix volume visibility when object draw type is wire or bboxClément Foucault
2018-10-09Edit Mesh: replace DerivedMesh w/ MeshCampbell Barton
2018-10-09Cleanup: namingCampbell Barton
2018-10-08Edit Mesh: basic show in edit mode supportCampbell Barton
2018-10-08Edit Mesh: use deformed mesh w/ face-dot & normalsCampbell Barton
2018-10-08Cleanup: use DRW_object_is_* for object checksCampbell Barton
2018-10-05Add a new B-Bone Custom Handle type that uses the handle bone direction.Alexander Gavrilov
2018-10-05Redefine the Relative custom B-Bone handle type to be more reasonable.Alexander Gavrilov
2018-10-05Cleanup: styleCampbell Barton
2018-10-04Fix T56268: display the correct rest shape for B-Bones in Edit Mode.Alexander Gavrilov
2018-10-04Fix T57040 Mesh Disappearing after exiting edit mode in sculptClément Foucault
2018-10-04Fix UV select tools not refreshingCampbell Barton
2018-10-04DRW: minor tweaks to mode checkingCampbell Barton
2018-10-03GP: Show 3D cursor in draw modeAntonioya
2018-10-03GP: Hide different UI elements depending of modeAntonioya
2018-10-03GP: Hide dummy and cursor in drawing modeAntonioya
2018-10-03Pose Mode: Add back IK Degrees of freedom displayClément Foucault
2018-10-03Cleanup: styleCampbell Barton
2018-10-01DRW: Fix unselectable wire object in solid modeClément Foucault
2018-10-01Edit UVs: Fix missing wires with multiple windowsClément Foucault
2018-10-01Edit UVs: Refactor drawing Shadow UV in Image EditorClément Foucault
2018-10-01Edit UVs: Refactor drawing Edit UV in Image EditorClément Foucault
2018-10-01Cleanup: styleCampbell Barton
2018-09-29Fix mysterious crash when using textureGather on Intel drivers.mano-wii
2018-09-28Fix/workaround stupidity of CLangSergey Sharybin
2018-09-27Implement a new dedicated weight painting shader.Jeroen Bakker
2018-09-26Wireframe/Xray: Make Xray option local to wireframe modeClément Foucault
2018-09-26Cleanup: Edit Surface & Curve engines unused codeClément Foucault
2018-09-26Edit Surface: Use edit curve engine to display edit surfaceClément Foucault
2018-09-26Fix misleading field naming.Alexander Gavrilov
2018-09-26Cleanup: naming of DRW mesh weight APICampbell Barton
2018-09-26Cleanup: warnings, styleCampbell Barton
2018-09-26Curve Edit: Cleanup/Improve/Fix handles drawingClément Foucault