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AgeCommit message (Expand)Author
2022-05-13Merge branch 'blender-v3.2-release'Sergey Sharybin
2022-05-13Fix T97330: UV points missing with some modifiersKévin Dietrich
2022-05-13Cleanup: spelling in comments, capitalize tagsCampbell Barton
2022-05-12DRW: Fix Compilation on OSXClément Foucault
2022-05-12DRW: Port draw_shader to C++Clément Foucault
2022-05-12DRW: Port draw_hair to C++Clément Foucault
2022-05-11Merge branch 'blender-v3.2-release'Jeroen Bakker
2022-05-11Fix T97895: Eevee support for Geometry Nodes Color Attributes.Jeroen Bakker
2022-05-11Merge branch 'blender-v3.2-release'Jeroen Bakker
2022-05-11Fix T97173: Color Attributes shading turns black after switching mode.Jeroen Bakker
2022-05-11Cleanup: use '_num' / '_count' suffix instead of '_ct'Campbell Barton
2022-05-11Cleanup: use '_num' suffix, mostly for curves & spline codeCampbell Barton
2022-05-11Cleanup: use '_num' suffix instead of '_size' for CurveGeometryCampbell Barton
2022-05-10DrawManager: Hide lock acquire behind experimental feature.Jeroen Bakker
2022-05-10DrawManager: Hide lock acquire behind experimental feature.Jeroen Bakker
2022-05-09Cleanup: simplify filling curve batch cache buffersJacques Lucke
2022-05-09Cleanup: use different hardcoded shape to make the root/tip radius usefulJacques Lucke
2022-05-09Fix T97853: Crash with edit mode X-ray and subdivisionHans Goudey
2022-05-09Fix T97853: Crash with edit mode X-ray and subdivisionHans Goudey
2022-05-06Merge branch 'blender-v3.2-release'Sergey Sharybin
2022-05-06DrawManager: Make instance data persistent.Jeroen Bakker
2022-05-06Cleanup: spelling in comments, use doxygen commentsCampbell Barton
2022-05-05Merge branch 'blender-v3.2-release'Clément Foucault
2022-05-05DRW: Hair: Fix shader compilation of transform feedback shaderClément Foucault
2022-05-05Cleanup: spelling in commentsCampbell Barton
2022-05-05Fix T97835: crash when creating hair particle system on MacGermano Cavalcante
2022-05-04Fix T96845: artifacts with GPU subdivision and mirror modifierKévin Dietrich
2022-05-04Cleanup: quiet strict-prototypes warningCampbell Barton
2022-05-03Fix T93179: geonodes UVs and Vertex colors do not work in EEVEEKévin Dietrich
2022-05-03Fix T96338: GPU subdiv crash switching to UV editingKévin Dietrich
2022-05-02EEVEE: Rewrite: Implement nodetree support with every geometry typesClément Foucault
2022-05-02GPUShader: Remove GPU_SHADER_INSTANCE_VARIYING_COLOR_VARIYING_SIZEClément Foucault
2022-05-01Fix T97545 DRW: Crash cause by invalid `"` char in glsl sourceClément Foucault
2022-05-01Overlay: Port wireframe shader to use shaderCreateInfoClément Foucault
2022-05-01Overlay: Port image empty shader to use shaderCreateInfoClément Foucault
2022-05-01Overlay: Port outline shaders to use shaderCreateInfoClément Foucault
2022-04-30Overlay: Port edit uv shaders to use shaderCreateInfoClément Foucault
2022-04-29Fix rendering of wire curves when used as custom bone objectsSebastian Parborg
2022-04-29Fix T97686 DRW: Freeze when switching to material preview or render viewClément Foucault
2022-04-29Fix wrong cast from uint to int (2)Germano Cavalcante
2022-04-29Fix wrong cast from uint to intGermano Cavalcante
2022-04-29Select Engine: port shader to use 'GPUShaderCreateInfo'Germano Cavalcante
2022-04-28GPUMaterial: Rework the deferred compilation to not use double locksClément Foucault
2022-04-27Fix T97235: PBVH draw cache invalidation bugJoseph Eagar
2022-04-27Fix T96434: bad performance with viewport statistics and GPU subdivisionKévin Dietrich
2022-04-27Cleanup: formatKévin Dietrich
2022-04-27Fix T96283: last disabled subsurf is used for GPU subdivisionKévin Dietrich
2022-04-25Fix: Incorrect implicit enum conversionHans Goudey
2022-04-25Cleanup: spelling in commentsCampbell Barton
2022-04-24Cleanup: clang-formatCampbell Barton