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AgeCommit message (Expand)Author
2018-06-28Overlay: Make overlay engine rebder on top of paint modes.Clément Foucault
2018-06-28Workbench: Fix crash editing in texture modes without uv layerJeroen Bakker
2018-06-28Hair drawing: respect the amount of layers.Jeroen Bakker
2018-06-25Draw: Use more proper particles index lookupSergey Sharybin
2018-06-25Cleanup: rename object base flags to be more clear.Brecht Van Lommel
2018-06-25Merge branch 'master' into blender2.8Bastien Montagne
2018-06-22PaintMode: Full Shading Boolean => SliderJeroen Bakker
2018-06-21T55570: Moved Texture drawtype as to shading popoverJeroen Bakker
2018-06-19Cleanup: some more valid G.main usages moved to G_MAIN.Bastien Montagne
2018-06-193D View: improve selection lockingCampbell Barton
2018-06-19Particles: Support changing modifiers during particle edit modeSergey Sharybin
2018-06-19Revert: EditMode Inactive edge drawingJeroen Bakker
2018-06-183D View: don't show manipulators when overlay is disabledCampbell Barton
2018-06-18Cleanup: redundant greater thanCampbell Barton
2018-06-173D View: 3D Cursor was not restoring GL stateCampbell Barton
2018-06-15Cleanup: code styleCampbell Barton
2018-06-15Edit Mesh: tweak vertex size & edge widthCampbell Barton
2018-06-15Hair editing: Use original object's particles for drawingSergey Sharybin
2018-06-14GPU: consistenly use mipmap on/off in all draw modes.Brecht Van Lommel
2018-06-14Move call to drw_state_ensure_not_reused() inside the region locked by DST.gl...Clément Foucault
2018-06-13DRW: Fix crash caused by hair transform feedbackClément Foucault
2018-06-13Cleanup: unused varCampbell Barton
2018-06-13T55456: EditMode DrawingJeroen Bakker
2018-06-12T55454: removal of clay engineJeroen Bakker
2018-06-11Render: Create a separate gl context for rendering.Clément Foucault
2018-06-11GHOST: Delay opengl context initializationClément Foucault
2018-06-11DRW: Rename ogl_context to gl_contextClément Foucault
2018-06-11DRW: Add cache reset.Clément Foucault
2018-06-11MetaBall support for Workbench + EEVEEJeroen Bakker
2018-06-10Workbench: Xray: Optimize and fix implementation.Clément Foucault
2018-06-10Viewport: "Show Relationship Lines" overlay toggle is now respected by Object...Joshua Leung
2018-06-08Rename: GPU_material_get_uniform_buffer > GPU_material_uniform_buffer_getDalai Felinto
2018-06-07Remove more printfs ....Clément Foucault
2018-06-07Eevee: Fix hair not rendering.Clément Foucault
2018-06-07Remove printfsClément Foucault
2018-06-07Fix memleak with GPUhairs.Clément Foucault
2018-06-07Wireframe: Fix edges or non manifold meshes not showing.Clément Foucault
2018-06-07Wireframe: Change / Optimize the limited wireframe visibility option.Clément Foucault
2018-06-07Draw: Fix crash when tryign to get procedural textures with modifier disabledSergey Sharybin
2018-06-07Wireframe: Frustum cull them.Clément Foucault
2018-06-07Armature: Fix missing loose edges on custom bone shapes.Clément Foucault
2018-06-07GPUPass: Refactor gpupass caching system to allow fast gpumaterial creation.Clément Foucault
2018-06-06Depsgraph iterator: Remove explicit modeDalai Felinto
2018-06-06Fix object-dupli selection w/ COWCampbell Barton
2018-06-06Cleanup: fix compiler warning.Brecht Van Lommel
2018-06-06Fix object selection w/ COWCampbell Barton
2018-06-05Cleanup: styleCampbell Barton
2018-06-05Wireframe: Add slider to hide edges from coplanar facesClément Foucault
2018-06-053D View: disable manipulators & text w/o overlayCampbell Barton
2018-06-04DRW: Fix crashes with instanced dataDalai Felinto