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AgeCommit message (Expand)Author
2022-10-07Overlay: Use global viewport size instead of DRWView oneClément Foucault
2022-10-07DRW: Remove screen_vecsClément Foucault
2022-10-07DRW: Move clipping planes to their own UBOClément Foucault
2022-10-07DRW: Remove view vectorsClément Foucault
2022-10-07DRW: Move CameraTexCoFactors to engine specific storageClément Foucault
2022-10-07DRW: Split ViewCullingData out of ViewInfosClément Foucault
2022-10-07Cleanup: spelling in commentsCampbell Barton
2022-10-07Sculpt: Fix T101502: GPU tris miscounted for dyntopoJoseph Eagar
2022-10-06DRW: fix use of potentially uninitialized variableGermano Cavalcante
2022-10-06Cleanup: spelling in code commentsCampbell Barton
2022-10-05Cleanup: make formatBrecht Van Lommel
2022-10-05Sculpt: Fix crash in dyntopo drawJoseph Eagar
2022-10-05Cleanup: Clang tidyHans Goudey
2022-10-05DRW: Split ViewProjectionMatrix in order to increase precisionClément Foucault
2022-10-04Cleanup: replace UNUSED macro with commented args in C++ codeHans Goudey
2022-10-03Cleanup: fix source comment/documentation typosBrecht Van Lommel
2022-10-03Cleanup: add license headerCampbell Barton
2022-10-03Cleanup: spelling in commentsCampbell Barton
2022-10-03Cleanup: use function style casts for C++Campbell Barton
2022-10-02GPU: Fix issue with GPU render boundaries being opened while a GPUBackend doe...Jason Fielder
2022-10-01Sculpt: Fix T101467: Improper vertex count in pbvh drawJoseph Eagar
2022-10-01Sculpt: Upload white for color attributes in multires in sculptJoseph Eagar
2022-10-01Sculpt: Fix T101503: Memory corruption in multires faceset drawingJoseph Eagar
2022-09-30Attribute Node: refactor lookup to remove duplication between engines.Alexander Gavrilov
2022-09-30Cleanup: Move draw_manager_data.cc to C++Hans Goudey
2022-09-30Cleanup: quiet unused parameter warning in lambda functionPhilipp Oeser
2022-09-30Cleanup: use function style casts for C++Campbell Barton
2022-09-30Cleanup: Move files that use mesh runtime data to C++Hans Goudey
2022-09-29Sculpt: fix draw face sets not updating on first strokeJoseph Eagar
2022-09-29Sculpt: fix missing nullptr check in pbvh drawJoseph Eagar
2022-09-29Cleanup: quiet warnings (unused arg & trailing fullstop)Campbell Barton
2022-09-29Sculpt: fix missing nullptr check in pbvh drawJoseph Eagar
2022-09-29Cleanup: spelling in commentsCampbell Barton
2022-09-29Cleanup: replace UNUSED() with commented argumentsCampbell Barton
2022-09-29Cleanup: formatCampbell Barton
2022-09-29Cleanup: fix unused variable warnings in draw_pbvh.ccJoseph Eagar
2022-09-29Cleanup: remove duplicate declarationJoseph Eagar
2022-09-29Sculpt: Rewrite PBVH drawJoseph Eagar
2022-09-28Geometry Nodes: viewport previewJacques Lucke
2022-09-28Cleanup: spelling in commentsCampbell Barton
2022-09-27GPU: Revert part of D16017 that was accidentally commitedClément Foucault
2022-09-26Cleanup: replace C-style casts with functional casts for numeric typesCampbell Barton
2022-09-25Cleanup: replace C-style casts with functional casts for numeric typesCampbell Barton
2022-09-25Cleanup: replace static_casts with functional casts for numeric typesCampbell Barton
2022-09-25Cleanup: use 'u' prefixed integer types for brevity & cast styleCampbell Barton
2022-09-25Cleanup: remove redundant double parenthesisCampbell Barton
2022-09-24BLF: Refactor of DPIHarley Acheson
2022-09-23Mesh: Move selection flags to generic attributesHans Goudey
2022-09-23Mesh: Use cached looptris in draw cache extractionHans Goudey
2022-09-23Mesh: Move sculpt face sets to a generic attributeHans Goudey