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AgeCommit message (Expand)Author
2020-09-22MeshAnalysis: Optimize the detection of intersecting geometryGermano Cavalcante
2020-09-22Fix T80943: return early when field to visualize is NULLJacques Lucke
2020-09-21Fix T80931: Proporional Editing Cursor Draws IncorrectJeroen Bakker
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-09-18Unify all XYZ symmetry options using Mesh SymmetryPablo Dobarro
2020-09-18Sculpt: Render Mask and Face Sets with modifiers activePablo Dobarro
2020-09-16Cleanup: use uint8_t for various flags in curvesJacques Lucke
2020-09-16Fix T80107 Selection: Regression in Box selectionClément Foucault
2020-09-15Liquid Simulation Display Options (GSoC 2020)Sriharsha Kotcharlakot
2020-09-15CleanUp: Fixed incorrect parameters to GPU_depth_testJeroen Bakker
2020-09-14GPU: Add debug groupsClément Foucault
2020-09-14DRW: Fix wrong use of GPU_blendClément Foucault
2020-09-14Cleanup: DRWManager: Remove deprecated pass_state functionsClément Foucault
2020-09-14Fix T80603 Workbench: Inverted alpha when renderingClément Foucault
2020-09-12Fix remaining GL calls/type preventing from building due to recent cleanupClément Foucault
2020-09-12GPU: Fix wrong state before python callbacksClément Foucault
2020-09-12GPU: Add Image Load Store extension supportClément Foucault
2020-09-11GPUTexture: Return NULL texture if data grid is NULL tooSebastián Barschkis
2020-09-11Use DrawManager for Image/UV EditorJeroen Bakker
2020-09-09Fix T79038: Blender freezes on vertex paint on linked mesh dataJeroen Bakker
2020-09-09Cleanup: Rename public "bUnit" functionsHans Goudey
2020-09-08Cleanup: DRW: Replace 0 by NULL in GPU_context_create callsClément Foucault
2020-09-08GPUImmediate: Make activation / deactivation implicitClément Foucault
2020-09-08fix flushClément Foucault
2020-09-07GPU: Rename gpu_extensions to gpu_capabilitiesClément Foucault
2020-09-07GPUExtensions: GL backend isolationClément Foucault
2020-09-07Fix T78225: Vertex Colors not showing in edit modePablo Dobarro
2020-09-07Cleanup: spellingCampbell Barton
2020-09-06Cleanup: GPUVertBuf: Replace GPU_vertbuf_create by GPU_vertbuf_callocClément Foucault
2020-09-06GPUVertBuf: Make GPUVertBuf private to the GPU moduleClément Foucault
2020-09-06GPUIndexBuf: GL backend IsolationClément Foucault
2020-09-05GPUTexture: Change texture creation APIClément Foucault
2020-09-05Cleanup: GPUTexture: Remove use of GPU_texture_create_nDClément Foucault
2020-09-05GPUTexture: Implement back 3D texture resizeClément Foucault
2020-09-05GPUTexture: Remove bind to edit callsClément Foucault
2020-09-04Cleanup: Clang-Tidy readability-inconsistent-declaration-parameter-name fixSebastian Parborg
2020-09-03Fix T63125: Gpencil: bones cannot be selected in weightpaint modePhilipp Oeser
2020-09-01GPU: Move UBO binding validation to GL backendClément Foucault
2020-08-31Cleanup: GPU: Remove unused attr_binding and primitive codeClément Foucault
2020-08-30GPUFrameBuffer: Use debug name supportClément Foucault
2020-08-30GPUFrameBuffer: GL backend isolationClément Foucault
2020-08-28DrawEngine: Shader Test SuiteJeroen Bakker
2020-08-28Fix T80160: Workbench shadows are brokenJeroen Bakker
2020-08-25Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-08-25Fix T77359: Crash adding UV's in edit-mode with linked duplicatesCampbell Barton
2020-08-25Merge branch 'blender-v2.90-release'Jeroen Bakker
2020-08-25Enabled workaround to solve threading issues in draw managerJeroen Bakker
2020-08-25Revert "Enabled workaround to solve threading issues in draw manager"Jeroen Bakker
2020-08-25Enabled workaround to solve threading issues in draw managerJeroen Bakker
2020-08-23Cleanup: GPU: Use explicit clear value in GPU_clear* commandsClément Foucault