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AgeCommit message (Expand)Author
2020-08-07Fix T78452 EEVEE: Motion Blur: Crash when using camera switchingClément Foucault
2020-08-06Fix T77885: crash rendering grease pencil from compositor with multiple scenesVincent Blankfield
2020-08-05Fix T77346: GPU Workaround Always Render Using Main ContextJeroen Bakker
2020-08-05EEVEE: LightCache: Prevent crash when using a lightcache too bigClément Foucault
2020-08-04Cleanup: typos & co in UI messages (and some other places).Bastien Montagne
2020-08-04Fix T79503: Selecting edit-bones while holding Ctrl crashesCampbell Barton
2020-08-02Fix UV face dot refresh when toggling sync-selectCampbell Barton
2020-07-25Fix T79260: Crash displaying the same mesh in two windowsCampbell Barton
2020-07-21Fix T79066: Entering Edit Mode when Viewport Display set as Wire or Bounds le...Jeroen Bakker
2020-07-20Python API: option to use OpenGL context in RenderEngine.renderMiguel Pozo
2020-07-18Cleanup: GPU: Encapsulate clipDistancesClément Foucault
2020-07-18Cleanup: GPU: Encapsulate glViewport callsClément Foucault
2020-07-18GPUTexture: Add better swizzle supportClément Foucault
2020-07-18Cleanup: GPU: rename bglPolygonOffset to GPU_polygon_offsetClément Foucault
2020-07-17Fix T77867: Link Duplicate Object crashes during batch creationJeroen Bakker
2020-07-17Cleanup: silence unused variable warningAnkit Meel
2020-07-17Cleanup: extract draw cache sanity checks to own functionJeroen Bakker
2020-07-16Cleanup: GPU: Move depth/color masks functions to GPU_stateClément Foucault
2020-07-16Cleanup: GPU: Replace all glReadPixels by GPU equivalentClément Foucault
2020-07-16Cleanup: spellingCampbell Barton
2020-07-15PointCloud: Initial rendering support for WorkbenchClément Foucault
2020-07-15DRW: Add glsl math librariesClément Foucault
2020-07-15DRW: Shader: Fix const correctness and print better debug outputClément Foucault
2020-07-15DRW: Shader: Add DRW_shader_create(_fullscreen)_with_shaderlibClément Foucault
2020-07-15DRW: View: Add ViewVecs calculationClément Foucault
2020-07-15Fix T78369: Sculpt Vertex Colors not rendering in EEVEEPablo Dobarro
2020-07-14Fix T78431: Update mesh_cd_layers_type_ to support 8 bytes.Jeroen Bakker
2020-07-13Clang Tidy: enable readability-non-const-parameter warningJacques Lucke
2020-07-10Cleanup: face-center mesh calculationCampbell Barton
2020-07-09Sculpt: Make Sculpt Vertex Colors features experimentalPablo Dobarro
2020-07-03Clang-Tidy: Enable readability-redundant-control-flowHans Goudey
2020-07-02Fix T78054: Crash Editing Instanced Objects with Tangent NormalsJeroen Bakker
2020-07-01Fix T77780 Overlay: Weight colors are not in render in the right colorspaceClément Foucault
2020-07-01DRW: optimize mesh data extractionCampbell Barton
2020-07-01Cleanup: spellingCampbell Barton
2020-06-29GPencil: Cleanup - Replace gp_ prefix with gpencil_Antonio Vazquez
2020-06-29Fix T78361: Crash When ModellingJeroen Bakker
2020-06-29Cleanup: minor change missed last commitCampbell Barton
2020-06-29Cleanup: use designated initializes for mesh extract structsCampbell Barton
2020-06-27Docs: correct invalid doxygen params & referencesCampbell Barton
2020-06-25Cleanup: spellingCampbell Barton
2020-06-25Edit Mesh: minor drawing optimization extracting loop dataCampbell Barton
2020-06-24Fix T67319 DRW: Large objects gets incorrectly culledClément Foucault
2020-06-24Fix T78073 EEVEE: new motion blur and overscan produce wrong renderClément Foucault
2020-06-24Fix T77913: Incorrect handling of negative-scale bit in DRWResourceHandleJacques Lucke
2020-06-23Sculpt Vertex Colors: Initial implementationPablo Dobarro
2020-06-23Fix T77893: Crash drawmanager threading custom dataJeroen Bakker
2020-06-23EEVEE: Motion Blur: Add accumulation motion blur for better precisionClément Foucault
2020-06-22Fix T77607: Edit-mode shading regression 2.90Campbell Barton
2020-06-19EEEVEE: Object Motion Blur: Initial ImplementationClément Foucault