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AgeCommit message (Expand)Author
2019-11-18Fix building on 32bit systemsCampbell Barton
2019-11-08Fix T71194: UV Face centers wrong location with sub-surface meshCampbell Barton
2019-11-06Fix T71319, T71015: crash in edit mode with out of range material assignmentsBrecht Van Lommel
2019-10-29Fix bones without parents missing head vertexCampbell Barton
2019-10-16Fix assert and memleak in recent Skin Root Display patchClément Foucault
2019-10-16Fix T68380 Skin modifier root not displayedClément Foucault
2019-10-15Cleanup: Use BKE_object_is_visible elsewhereDalai Felinto
2019-10-10Cleanup: Fix wrong assert introduced by rBd98ae27f02c7Clément Foucault
2019-10-10Cleanup: clang-format, spellingCampbell Barton
2019-10-10Fix T70659 Warning, Regression, slow vertex selectionClément Foucault
2019-10-09Local Collections: Allow users to show hidden collectionsDalai Felinto
2019-10-08Fix T68857 EditUV: Crash on Remesh modifier with 'Display in Edit Mode'Clément Foucault
2019-10-08Fix T69363 EEVEE: Blender crash when using Edit mode for OceanClément Foucault
2019-10-07Fix T70302 Crash on entering solid view after some specific stepsClément Foucault
2019-10-05Show Background Image Beneath Transparent Objects (Cycles only)Jeroen Bakker
2019-10-04GPU: Platform Support LevelJeroen Bakker
2019-10-03Cleanup: unused structs, struct membersCampbell Barton
2019-10-02Fix T70414 EEVEE: Crash with 2 viewports, UV edit and sync selectionClément Foucault
2019-10-01Fix T70206 Texture Paint: UV shadow doesnt show upClément Foucault
2019-09-30Cleanup: spellingCampbell Barton
2019-09-29Sculpt: only update draw buffers for visible nodes during paint strokeBrecht Van Lommel
2019-09-29Sculpt: multithread GPU draw buffer filling for workbenchBrecht Van Lommel
2019-09-28Debug: add 888 and 889 debug values for redraw and PBVH node visualizatonsBrecht Van Lommel
2019-09-28Fix T70226 EEVEE: Crash/Assert entering edit mode with instanced meshes...Clément Foucault
2019-09-27Fix T70247 Crash on enter edit mode with UV editor openedClément Foucault
2019-09-27Fix T69941 Assert selecting UVsClément Foucault
2019-09-27Fix T69377 Texture flickering when selecting in solid viewport (AMD Pro driver)Clément Foucault
2019-09-27Fix part of T70295: sculpt drawing not clipping PBVH behind the cameraBrecht Van Lommel
2019-09-27Fix part of T70295: sculpt drawing not clipping PBVH nodes outside of viewportBrecht Van Lommel
2019-09-27Cleanup: structs, cmake file listsCampbell Barton
2019-09-25Fix T67342 EEVEE: Uninitialized buffer when changing screen sizeClément Foucault
2019-09-24Fix T70004 EEVEE: Texture Coordinate Node in world shader render artifactsClément Foucault
2019-09-24Fix T70124: Motion path not drawn for Armature in Object ModeSergey Sharybin
2019-09-23Cleanup: remove unimplemented texture space rotation variablesBrecht Van Lommel
2019-09-23Cleanup: remove Mesh.bb and Curve.bb, no reason for these to be persistentBrecht Van Lommel
2019-09-23Revert part of "GPencil: Invert Paste operator and make Paste to Active default"Brecht Van Lommel
2019-09-23Cleanup: use bracesCampbell Barton
2019-09-21Cleanup: extra semicolon, comma warningsCampbell Barton
2019-09-20Cleanup: shadow warningCampbell Barton
2019-09-19Fix T69855: 3DView glitches involving depth buffermano-wii
2019-09-19DRW: Deduplicate drw_draw_depth_loop functionsmano-wii
2019-09-19Cleanup: spellingCampbell Barton
2019-09-17DRW: Refactor to support draw call batchingClément Foucault
2019-09-14Cleanup: use const args, variablesCampbell Barton
2019-09-14Revert "DRW: Refactor to support draw call batching"Clément Foucault
2019-09-13Fix Particles: Keyed Physics crash when clicking on a particle slotPhilipp Oeser
2019-09-13Per-Viewport Collection VisibilityDalai Felinto
2019-09-13DRW: Refactor to support draw call batchingClément Foucault
2019-09-13Cleanup: unused headers (GPU)Campbell Barton
2019-09-13Cleanup: use header guardsCampbell Barton