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2022-11-05Cleanup: use bool instead of short for job stop & do_update argumentsCampbell Barton
2022-11-04Cleanup: Mesh: Remove redundant edge render flagHans Goudey
2022-11-03DRW: Fix incorrect logic in state redundancy checkClément Foucault
2022-11-03Merge branch 'blender-v3.4-release'Clément Foucault
2022-11-03DRW: PointCloud: Fix memset writting non-trivial type std::mutexClément Foucault
2022-11-03Cleanup: DRW: Fix unused parameters warningClément Foucault
2022-11-03DRW: Command: Fix custom group test being always trueClément Foucault
2022-11-03DRW: Add support for clip plane count as part of the draw state.Clément Foucault
2022-11-02Refactor: Rename Object->imat to Object->world_to_objectSergey Sharybin
2022-11-01Refactor: Rename Object->obmat to Object->object_to_worldSergey Sharybin
2022-10-30Fix T102126 Regression: Grease Pencil: Broken 2D LayeringClément Foucault
2022-10-30DRW: Manager: Add possibility to record a framebuffer change inside a passClément Foucault
2022-10-30DRW: Manager: Allow custom draw command in PassMainClément Foucault
2022-10-28Cleanup: formatCampbell Barton
2022-10-26Sculpt: fix T102067: Set material properly in new pbvh drawJoseph Eagar
2022-10-25Cleanup: formatChris Blackbourn
2022-10-25Cleanup: Curves: Remove GPUTexture wrappers for buffer textureClément Foucault
2022-10-25DRW: Pointcloud: Refactor drawing to remove instancingClément Foucault
2022-10-24GPencil: Fix crash when using circle or rectangle toolClément Foucault
2022-10-24GPencil: Fix missing fillsClément Foucault
2022-10-24GPencil: Fix regression (part3) with edit mode introduced in rB0ee9282b5c51Clément Foucault
2022-10-24Pencil: Fix regression (part2) with stroke buffer introduced in rB0ee9282b5c51Clément Foucault
2022-10-24GPencil: Fix regression with stroke buffer introduced in rB0ee9282b5c51Clément Foucault
2022-10-24GPencil: Fix regressions introduced in rB0ee9282b5c51Clément Foucault
2022-10-24GPencil: Fix build errors caused by designated initializer in C++Clément Foucault
2022-10-24GPencil: Use indexed rendering instead of instancesClément Foucault
2022-10-24GPencil: Port draw_cache_impl_gpencil.cc to C++Clément Foucault
2022-10-20Fix T93382: Blender still generates subsurface render passesLukas Stockner
2022-10-19Fix T101896 Eevee: Custom object properties don't work in shader for Curves o...Clément Foucault
2022-10-18Metal: MTLBatch and MTLDrawList implementation.Jason Fielder
2022-10-17Cleanup: spelling in comments, unused arg warningCampbell Barton
2022-10-15Cleanup: comment out unused lambda parameterJoseph Eagar
2022-10-15Sculpt: Fix draw artifacts when drawing multires maskJoseph Eagar
2022-10-15Sculpt: do not validate PBVH draw data in mesh_batch_cache_validJoseph Eagar
2022-10-14Fix: Draw: Initialize StencilSet in the correct orderMiguel Pozo
2022-10-14Cleanup: Small changes to curves draw cacheHans Goudey
2022-10-14Curves: Multithread position vertex buffer extractionHans Goudey
2022-10-13Fix: Crash updating draw cache of original curves dataHans Goudey
2022-10-13Cleanup: Use std::mutex for mesh runtime mutexesHans Goudey
2022-10-13Mesh: Move runtime data out of DNAHans Goudey
2022-10-12DRW: View: Expose matrices through interfaceClément Foucault
2022-10-12DRW: Wrappers: Add TextureRef to wrap around GPUTexture pointersClément Foucault
2022-10-12DRW: Fix gl error related to incorrect uniform sizeClément Foucault
2022-10-12Cleanup: DRW: Improve state_stencil documentationClément Foucault
2022-10-11Cleanup: Move draw_cache_impl_volume.c to C++Hans Goudey
2022-10-11Sculpt: Fix T101674: Passing null to GPU_batch_elembuf_setJoseph Eagar
2022-10-10Cleanup: quiet warnings, formatCampbell Barton
2022-10-08Attribute Node: support accessing attributes of View Layer and Scene.Alexander Gavrilov
2022-10-08Viewport: Enable draw_debug.cc code when WITH_DRAW_DEBUG is onJoseph Eagar
2022-10-07Cleanup: redundant parenthesisCampbell Barton