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2018-04-21Cleanup: styleCampbell Barton
2018-04-21View3D: Atenuate banding artifacts on background gradient.Clément Foucault
2018-04-20DRW: Cleanup: Make DRW_shgroup_uniform_mat4 uniform expect float (*)[4]Clément Foucault
2018-04-20Workbench: Removed Clay engine draw modeJeroen Bakker
2018-04-20Fix building w/o clayCampbell Barton
2018-04-20Workbench: Clay renderer was not accessible anymoreJeroen Bakker
2018-04-20Workbench: drawtype_* => drawtype_options, drawtype_lightingJeroen Bakker
2018-04-20Merge branch 'blender2.8' into blender2.8-workbenchJeroen Bakker
2018-04-20Workbench: Added the basics for the OverlayModeJeroen Bakker
2018-04-19Remove Blender Internal and legacy viewport from Blender 2.8.Ton Roosendaal
2018-04-19Workbench: Option to use Object colorJeroen Bakker
2018-04-19Cleanup: styleCampbell Barton
2018-04-18Workspaces: remove workspace engine, use 3D viewport draw mode instead.Brecht Van Lommel
2018-04-18Workbench: don't change to workbench drawtype for files saved in 2.8.Brecht Van Lommel
2018-04-18Added comment to explain MeshRenderData.orcoSybren A. Stüvel
2018-04-18Workbench: Basic Solid StudioJeroen Bakker
2018-04-17Workbench: clean up the viewport shading codeJeroen Bakker
2018-04-17DRW: Perf: Early out empty passes.Clément Foucault
2018-04-17Object Mode: Fix wrong wire color on non-meshes objects.Clément Foucault
2018-04-17Merge branch 'blender2.8' into blender2.8-workbenchJeroen Bakker
2018-04-17Workbench: Draw modesJeroen Bakker
2018-04-17DRW: Fix lightprobe objects outlines.Clément Foucault
2018-04-17DRW: Add DRW_UNIFORM_INT_COPY.Clément Foucault
2018-04-16Merge branch 'blender2.8' into blender2.8-workbenchJeroen Bakker
2018-04-16Depsgraph: remove EvaluationContext, pass Depsgraph instead.Brecht Van Lommel
2018-04-16DRW: Fix outdated code.Clément Foucault
2018-04-16GPU/DRW: Add GPU_R16UI format.Clément Foucault
2018-04-16DRW/GWN: Add callId builtin uniform.Clément Foucault
2018-04-16DRW: Culling: Fix algorithm for asymmetric perspective frustum reconstruction.Germano
2018-04-16Multi-Object EditingCampbell Barton
2018-04-16Fix T54491: Do not avoid the creation of inverted frustum.Germano
2018-04-16DRW: Culling: Reorganize frustum_boundbox_calc to match comments.Germano
2018-04-16Fix unreported error: Algorithm for extracting the Bounding Sphere from an Or...Germano
2018-04-16Fix rBb31ebd8c5c55: the asymmetric furstrum algorithm was still incorrect.Germano
2018-04-16Merge branch 'blender2.8' into blender2.8-workbenchJeroen Bakker
2018-04-16Fix T54609: Erros in precise BBox extraction algorithmGermano
2018-04-16Merge branch 'blender2.8' into blender2.8-workbenchJeroen Bakker
2018-04-16Cleanup: unused functionCampbell Barton
2018-04-15DRW: Fix culling algorithm for cascade shadow maps.Clément Foucault
2018-04-15DRW: Override matrices: fix const correctness.Clément Foucault
2018-04-13Merge branch 'blender2.8' into blender2.8-workbenchJeroen Bakker
2018-04-13Workbench: Silhouette shadingJeroen Bakker
2018-04-13DRW: Deferred Shader Compilation: Optimize shaders compilation.Germano
2018-04-13Depsgraph: remove engine type from evaluation context.Brecht Van Lommel
2018-04-10DRW: Deferred Shader Compilation: Don't recreate ogl context.Clément Foucault
2018-04-10DRW: Hair: Use GWN_PRIM_LINE_STRIPS instead of LINESClément Foucault
2018-04-10Draw Manager: Fix lazy compilation on certain hardware.Germano
2018-04-08DRW: Profiling: Batch BLF strings and add shadowingClément Foucault
2018-04-05Remove workspace object mode, reverts changes w/ 2.8Campbell Barton
2018-04-04Fix Eevee crash with generated coordinates on non-objects.Brecht Van Lommel