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AgeCommit message (Expand)Author
2019-01-15Edit Mesh: Improve selected double vertices visibilityClément Foucault
2019-01-15Fix T59482: Creating 2 Particle systems breaks the appClément Foucault
2019-01-14Fix T60476 Loose vertices only partially drawnClément Foucault
2019-01-14Fix T60332: Lattice objects do not display properly in Edit modeClément Foucault
2019-01-12Drawing API: shgroup_instance and shgroup_instance_alpha clarificationDalai Felinto
2019-01-11EditUV: Only clear data VBO when selection changesClément Foucault
2019-01-11Fix T59990: Crash when entering edit mode with skin modifier enabledClément Foucault
2019-01-11UVEdit: Port texpaint_loop_wire to batch requestClément Foucault
2019-01-11UVEdit: Add back uv angle stretch aspect correctionClément Foucault
2019-01-11UVEdit: Port batches to batch requestClément Foucault
2019-01-11Mesh Batch Cache: Cleanup UnusedClément Foucault
2019-01-11Mesh Selection: Port to batch cache requestClément Foucault
2019-01-11Mesh Batch Cache: Fix wrong assertClément Foucault
2019-01-11Mesh Batch Cache: Put context evaluation out of batch cacheClément Foucault
2019-01-113D View: fade out dupli-wire color 70%Campbell Barton
2019-01-113D View: use faded wire for set-scene objectsCampbell Barton
2019-01-11Cleanup: blend existing colorsCampbell Barton
2019-01-11Fix background color use in 3D viewCampbell Barton
2019-01-103D View: use faded color for dupli instance wire & pointsCampbell Barton
2019-01-08Fix T56545: Material referencing missing UV crashCampbell Barton
2019-01-08Vertex Paint: support vertex maskingPhilipp Oeser
2019-01-04Cleanup: indentation (right shift)Campbell Barton
2019-01-04Cleanup: use typed unsigned intsCampbell Barton
2019-01-03Cleanup: indentationCampbell Barton
2019-01-03DRW: remove INDEX4 normal flippingCampbell Barton
2019-01-03Fix T59842: Curve flat shading doesn't workCampbell Barton
2019-01-03Cleanup: variable nameCampbell Barton
2019-01-03Cleanup: preprocessor indentationCampbell Barton
2018-12-30Cleanup: remove non-existing function declarationsCampbell Barton
2018-12-30Cleanup: warnings (clang)Campbell Barton
2018-12-29Fix T59675: Motion path frame numbers at wrong positionsJacques Lucke
2018-12-24Fix/cleanup another bunch of UI messages issues.Bastien Montagne
2018-12-21Fix inconsistent/broken Cycles object visibility for instances.Brecht Van Lommel
2018-12-21Cleanup: macro hygiene, line lengthCampbell Barton
2018-12-21Mesh Batch Cache: Fix missing flag for looptris indexbuf generationClément Foucault
2018-12-20Mesh Batch Cache: Fix uninitialized loop variableClément Foucault
2018-12-19Fix T59578: enabling "vertex group weights" in edit mode results in crashClément Foucault
2018-12-19Mesh Batch Cache: Port loose_edges to batch requestClément Foucault
2018-12-19Mesh Batch Cache: Cleanup / Reorder function for more consistencyClément Foucault
2018-12-18Mesh Batch Cache: Port edge_detection to batch requestClément Foucault
2018-12-18DRW: Cleanup / Renaming of mesh batch cache functionsClément Foucault
2018-12-18Mesh Batch Cache: Port all_edges batch to batch requestClément Foucault
2018-12-18Fix crash with armature custom bone in wireframe modeClément Foucault
2018-12-18Fix T59484: Particles Lattice deform failsPhilipp Oeser
2018-12-18Fix T59529: Auto smooth not workingClément Foucault
2018-12-18DRW: Instance: Makes it possible to have instances of a non-init batchClément Foucault
2018-12-18Armature: temp workaround for crash caused by custom bone drawingClément Foucault
2018-12-18Fix edit-mode wire color being used for other objectsCampbell Barton
2018-12-18Fix 3D view depth buffer ignoring overlay optionCampbell Barton
2018-12-18Mesh Batch Cache: Port vertex paint surface to batch requestClément Foucault