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AgeCommit message (Expand)Author
2019-05-08DRW: Remove WorldNormalMatrixClément Foucault
2019-05-08GPU: Remove GPU_INVERSE_NORMAL_MATRIXClément Foucault
2019-05-08Cleanup: DRW/GPU: Remove eye vector uniformClément Foucault
2019-05-08Cleanup: Remove BKE_MESH_BATCH_DIRTY_MAYBE_ALLClément Foucault
2019-05-08Cleanup: draw_common: Use switch instead of ifsClément Foucault
2019-05-08Cleanup: Mesh Batch Cache: Remove unused BKE_MESH_BATCH_DIRTY_SCULPT_COORDSClément Foucault
2019-05-08DRW: Copy matrix in case of ModelMatrixInverse being usedClément Foucault
2019-05-08DRW: Speedup: Only do batch cache request and validation once for duplisClément Foucault
2019-05-08Mesh Batch Cache: Speedup: Only alloc gpu_attrs if needed and don't clearClément Foucault
2019-05-08Mesh Batch Cache: Speedup: Use flags to early remove unecessary checksClément Foucault
2019-05-08DRW: Make batch validation run first during iterationClément Foucault
2019-05-08DRW: Move all batch request functions to own headerClément Foucault
2019-05-08DRW: Change function orders to improve CPU cache efficiencyClément Foucault
2019-05-08DRW: Add DRW_duplidata_get to create fast path for duplisClément Foucault
2019-05-08GPUViewport: Fix possible hash colision with enabled enginesClément Foucault
2019-05-08DRW: Remove uneeded calls to drw_viewport_engine_data_ensure when iteratingClément Foucault
2019-05-08DRW: Replace BLI_mempool by BLI_memblockClément Foucault
2019-05-08DRW: Speedup: Don't call GPU_shader_uniform_vector if not neededClément Foucault
2019-05-08Fix T64302: objects disappearing when disabling overlaysJeroen Bakker
2019-05-07DrawManager: External Engines + OverlaysJeroen Bakker
2019-05-06DRW: Remove is_negative_m4 per draw callClément Foucault
2019-05-06DRW: Attempt to fix slowdown caused by gizmo drawingClément Foucault
2019-05-04Cleanup: Remove unused code in sculpt_mode, workbench and draw managerClément Foucault
2019-05-04Sculpt: Refactor draw manager sculpt drawing mechanismClément Foucault
2019-05-02Fix T63997 Weird z-fight during weight paintClément Foucault
2019-05-02Cleanup: Draw Manager: remove DRW_state_invert_facingClément Foucault
2019-05-01UI: move object origin size preference to themesGeorge Vogiatzis
2019-05-01DRW: Draw checkerboard alpha pattern for CyclesClément Foucault
2019-05-01DRW: Add DRW_STATE_BLEND_PREMUL_UNDERClément Foucault
2019-05-01Cleanup: comments (long lines) in drawCampbell Barton
2019-04-30Stop using deprecated ob->flag & SELECTDalai Felinto
2019-04-30Sequencer: Scene Strip PerformanceJeroen Bakker
2019-04-30DRW: Add debug utility for batch cache requestsClément Foucault
2019-04-30Fix T64009 Normal Maps not working on EEVEEClément Foucault
2019-04-29DRW: Batch Cache: Add Loop normals calculation flag and cleanup styleClément Foucault
2019-04-29DRW: Improve edit mode selection time when using auto-smoothClément Foucault
2019-04-29DRW: Speedup: Improve time to validate batch cacheClément Foucault
2019-04-26Fix T63886 Crash in UV Editing after faces display turn off / onClément Foucault
2019-04-26Cleanup: ArmatureClément Foucault
2019-04-26Armature: Speedup by removing unecessary checkClément Foucault
2019-04-26Fix T62880 Severe FPS drop with multiple bone shapesClément Foucault
2019-04-26Cleanup: clang-formatCampbell Barton
2019-04-25DRW: Cleanup: use iter_flag const for readabilityClément Foucault
2019-04-25Overlay: Mesh AnalysisJeroen Bakker
2019-04-24Fix T61184 linked curves with curve modifiers arent drawn correctlyClément Foucault
2019-04-24Correct switched values in the previous commit.mano-wii
2019-04-24Fix T62701: Hair edit mode crashes on some old AMD Radeon drivers.mano-wii
2019-04-23Fix T63178 Eevee animation render crashClément Foucault
2019-04-23Fix T63816: Crash opening file with multiple view layersSergey Sharybin
2019-04-23Cleanup: rename the curveInX etc bbone DNA fields to curve_in_x etc.Alexander Gavrilov