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AgeCommit message (Expand)Author
2017-06-28DwM: mesh data now only creates data thats usedCampbell Barton
2017-06-28DWM: Fix own error checking wrong layer typeCampbell Barton
2017-06-28DWM: separate tangents from UV conversionCampbell Barton
2017-06-27Implement weight colors for lattices in draw managerLuca Rood
2017-06-27LightProbes: Change 3d view display shape.Clément Foucault
2017-06-27Fix typo in Eevee hair UV handlingLuca Rood
2017-06-26Add new DRW_draw_pass_subset functionAntonio Vazquez
2017-06-26Fix T51559: Update draw cache when changing flat/smooth shadingLuca Rood
2017-06-26Hair UV implementation for EeveeLuca Rood
2017-06-23Eevee: Fix OpenGl errors.Clément Foucault
2017-06-22DrawManager: Add support for writting to depth without depth testing.Clément Foucault
2017-06-22Eevee: Minmax Depth Pyramid.Clément Foucault
2017-06-22GPUFramebuffer: Add recursive downsampling function.Clément Foucault
2017-06-22GPUTexture: Support for nearest sampling with mipmaps.Clément Foucault
2017-06-20Introduce functions/options to indicate the type of renderDalai Felinto
2017-06-19Gawain API naming refactorCampbell Barton
2017-06-19DrwManager: Remove the need for buffers to be available.Clément Foucault
2017-06-19DrwManager: Remove unnecessary ifs.Clément Foucault
2017-06-19DrwManager: Add support for Custom Clipping PlanesClément Foucault
2017-06-19DrwManager: Add the possibility to invert backfacing.Clément Foucault
2017-06-19GPUFramebuffer: Add support to attach individual texture layer.Clément Foucault
2017-06-15Eevee: Probes: Add data display for cubemaps.Clément Foucault
2017-06-15Eevee: Add Grid debug display.Clément Foucault
2017-06-15Eevee: Add Irradiance Grid supportClément Foucault
2017-06-14Implement hair in eeveeLuca Rood
2017-06-13Draw manager: Fix initialization of static structSergey Sharybin
2017-06-13Draw manager: Don't check matrix to be non-NULLSergey Sharybin
2017-06-12Rename probe to light-probeCampbell Barton
2017-06-12Fix crash drawing non-mesh geometryCampbell Barton
2017-06-10Draw Cache: fix probe vbo sizeClément Foucault
2017-06-09Draw Manager: stop using stack memory!Dalai Felinto
2017-06-09Probe: Add influence display and rework UI.Clément Foucault
2017-06-09Draw Manager: Add request redraw method.Clément Foucault
2017-06-09Draw Manager: Add support for temporary matrix override.Clément Foucault
2017-06-09Draw Manager, GPUTexture: Add support for binding individual cubeface to fram...Clément Foucault
2017-06-09Probe: Add initial visualisationClément Foucault
2017-06-08Remove selection color from the baseSergey Sharybin
2017-06-08Replace all old DAG calls with direct calls to new DEG and remove BKE_depsgra...Luca Rood
2017-06-06Draw Manager: Prevent misuse of static draw contextDalai Felinto
2017-06-05DwM: skip background-set objects w/ selectionCampbell Barton
2017-06-02Initial implememtation for dupli objectsDalai Felinto
2017-06-02Suppress assert for meshes with no facesCampbell Barton
2017-06-02DEG: Add per object update flag for Depsgraph.Clément Foucault
2017-06-01Fix custom-bone display-at optionCampbell Barton
2017-06-01Resolve assert in weight paint mode w/ no weightsCampbell Barton
2017-05-31DwM: Show wire only mesh objectsCampbell Barton
2017-05-31Fix bone selection (index can't skip hidden bones)Campbell Barton
2017-05-30Eevee: Put shadows and probes inside SceneLayerEngineDataClément Foucault
2017-05-30Draw Manager: Add SceneLayerEngineData and use callbacks to clear runtime eng...Clément Foucault
2017-05-29Gawain: Add support for rendering using an instance batch (for particles)Clément Foucault