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AgeCommit message (Expand)Author
2018-07-31New Grease Pencil object for 2D animationAntonioya
2018-07-30Viewport: use Filmic without scene exposure/gamma/curves for workbench.Brecht Van Lommel
2018-07-30Cleanup/Refactor: Move CurveCache runtime data into Object.runtime struct.Bastien Montagne
2018-07-30Motion Path: Don't blit MSAA buffer if there is no motion pathsClément Foucault
2018-07-30Armature: Fix bone always transparent when enabling MSAAClément Foucault
2018-07-30Motion Path: Fix motion path when MSAA is enabledClément Foucault
2018-07-30DRW: Add option to only resolve framebuffer colors without depth testClément Foucault
2018-07-30DRW: Add DRW_shgroup_is_empty and DRW_pass_is_emptyClément Foucault
2018-07-30Fix T56121 and maybe others: DST.gpu_context was being created in the wrong D...mano-wii
2018-07-27Workbench: option to change backgroundJeroen Bakker
2018-07-27DRW: Fix Race condition in defered compilationClément Foucault
2018-07-20Make `draw_armature()` abort in case pose is not up-to-date.Bastien Montagne
2018-07-20Fix T55973: [2.8] Crash when 'apply pose as rest pose' when bone scale is 0,0,0.Bastien Montagne
2018-07-19GPU: Add GC to FBOs and UBOs and centralize all GCsClément Foucault
2018-07-19Cleanup: styleCampbell Barton
2018-07-18Fix/workaround T56019: memory leak with preview renders.Brecht Van Lommel
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-18GWN: Port to GPU module: Move files to GPUClément Foucault
2018-07-17Render: add "OpenGL" render engine.Brecht Van Lommel
2018-07-17Cleanup: moving shading type into View3DShading.Brecht Van Lommel
2018-07-17Object Mode: Add back object bound displayClément Foucault
2018-07-16DRWDebug: Add new debug functions for spheres and matrices.Clément Foucault
2018-07-16Smoke: Port display to Workbench + object modeClément Foucault
2018-07-15GPU_matrix: use Blender's naming conventionsCampbell Barton
2018-07-15Cleanup: use variable names based on term gizmoCampbell Barton
2018-07-15Cleanup: split GPU_batchCampbell Barton
2018-07-15WM: rename manipulator to gizmo internallyCampbell Barton
2018-07-11Cleanup: simplify RNA namesCampbell Barton
2018-07-11Manipulator: changes for overlay optionsCampbell Barton
2018-07-10DRW: Add new features from lightcache branchClément Foucault
2018-07-10DrawData: Change drawdata to a generic struct shared accross ID typesClément Foucault
2018-07-08Fix crash in lamp preview renderCampbell Barton
2018-07-08Cleanup: rename 'ct' to 'len' for gawainCampbell Barton
2018-07-08Cleanup: rename 'ct' to 'len' for size varsCampbell Barton
2018-07-08Cleanup: abbreviate unsigned types (draw manager)Campbell Barton
2018-07-063D View: support object type visibility/selectionCampbell Barton
2018-07-06Fix T55796: Motion Paths are not being drawn as overlayJoshua Leung
2018-07-03View3D: Remove v3d->zbufClément Foucault
2018-07-03Revert "GHOST: Delay opengl context initialization"Clément Foucault
2018-07-03Cleanup: typosCampbell Barton
2018-07-01Cleanup: use '_len' suffix for line stippleCampbell Barton
2018-07-013D View: use 3px dashed relationship lineCampbell Barton
2018-06-29Cleanup: Moar DM busting, mostly cleaning up MOD_utils.Bastien Montagne
2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-28Overlay: Make overlay engine rebder on top of paint modes.Clément Foucault
2018-06-28Workbench: Fix crash editing in texture modes without uv layerJeroen Bakker
2018-06-28Hair drawing: respect the amount of layers.Jeroen Bakker
2018-06-25Draw: Use more proper particles index lookupSergey Sharybin
2018-06-25Cleanup: rename object base flags to be more clear.Brecht Van Lommel
2018-06-25Merge branch 'master' into blender2.8Bastien Montagne