Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2017-08-15Cleanup/refactor: no new general arg-less macros enforcing var names please!Bastien Montagne
2017-08-10Object Mode Engine: Optimize outline passes.Clément Foucault
2017-08-01Cleanup: double promotionCampbell Barton
2017-07-27DRW: Add stats group to eevee and object mode.Clément Foucault
2017-07-14Cleanup: long linesCampbell Barton
2017-07-13Use explicit scene_layer variable name for public APISergey Sharybin
2017-07-10Fix image empties not drawingLuca Rood
2017-06-27Implement weight colors for lattices in draw managerLuca Rood
2017-06-27LightProbes: Change 3d view display shape.Clément Foucault
2017-06-19Gawain API naming refactorCampbell Barton
2017-06-19Planar Probe: Add UI, 3d view Display and change defaults.Clément Foucault
2017-06-15Probe: Fix display of the Influence of grid probes.Clément Foucault
2017-06-15Probe: fix clip distances showing only for one probe.Clément Foucault
2017-06-15Eevee: Add Grid debug display.Clément Foucault
2017-06-12Rename probe to light-probeCampbell Barton
2017-06-10Probe: Small UI improvmentsClément Foucault
2017-06-10Probe: Add object mode volume visualisationClément Foucault
2017-06-09Probe: Add influence display and rework UI.Clément Foucault
2017-06-09Probe: Add initial visualisationClément Foucault
2017-06-06Draw manager: visibility of objects centers to mimic old 2.7x behaviourDalai Felinto
2017-06-06Make particle size follow world space instead of screen spaceLuca Rood
2017-06-02Fix for crash/error drawing duplisCampbell Barton
2017-05-31DwM: Show wire only mesh objectsCampbell Barton
2017-05-30Draw Manager: Add SceneLayerEngineData and use callbacks to clear runtime eng...Clément Foucault
2017-05-29Fix own mistake with NULL materials in particlesLuca Rood
2017-05-29Gawain: Add support for rendering using an instance batch (for particles)Clément Foucault
2017-05-293D grid: Fix precision issue 2/2Clément Foucault
2017-05-293D grid: only draw if needed.Clément Foucault
2017-05-29Object Mode Engine: Fixing the 3D grid 1/2Clément Foucault
2017-05-29Move particle cache population to a dedicated functionSergey Sharybin
2017-05-26Fix uninit shading group in object mode particlesLuca Rood
2017-05-24Move empty image drawing into its own passCampbell Barton
2017-05-23Optimize particle primitive shaderLuca Rood
2017-05-23Implement particle velocity and acceleration visualizationLuca Rood
2017-05-23Use pointers to actual data for particle uniformsLuca Rood
2017-05-23Use custom shader for dot particlesLuca Rood
2017-05-23Rename/move particle shadersLuca Rood
2017-05-23Create new shading group for each psysLuca Rood
2017-05-23Revert "Implement UBOs for particles"Luca Rood
2017-05-22Implement UBOs for particlesLuca Rood
2017-05-22Cleanup: minor editsCampbell Barton
2017-05-20DwM: Object mode empty-image supportCampbell Barton
2017-05-19Move particle drawing to object modeLuca Rood
2017-05-17DwM: Armature: fix bone distance outline drawing.Bastien Montagne
2017-05-17DWM: Add obact for convenienceCampbell Barton
2017-05-16Draw Manager: Texture Memory usage improvement.Clément Foucault
2017-05-16Draw Manager: Make use of texture reuse.Clément Foucault
2017-05-16Draw Manager: Small cleanup on bool and bitwiseDalai Felinto
2017-05-12Implement hair drawing with Draw Manager in Clay engineLuca Rood
2017-05-10DWM: Use Gawain for sculpt drawingCampbell Barton